I'm curios about the current status on Swift for Windows. It seems that there's nothing official yet, but e.g. nightlies produced by @compnerd (Windows Nightlies). Still, the package manager seems to be missing in these builds.
Trying to build myself, I see that most of the tests don't work (swift, xctest and libdispatch) and while I think I get the compiler done, also package manager fails due to a requirement on a POSIX call that's not implemented in Windows (
realpath()), which may explain why it's missing in the nightlies. Btw. I build on Win10, everything x64, VS2019.
So I basically wanted to ask if there's any timeframe for when it is planned to provide official Windows builds (if at all) and if my self-compile experience is about as good as it currently gets, i.e. if I mimic @compnerds builds correctly or if there's something still wrong in my build env.