Swift Collections 1.3.0 is out now; it is a new feature release primarily focused on an initial set of basic constructs that help Swift’s “low-level” systems programming use case.
This release supports Swift toolchain versions 6.0, 6.1 and 6.2, and it includes the following improvements:
BasicContainers
module
This new module collects ownership-aware, low-level variants of existing data structures in the core standard library. In this release, this module consists of two array variants, UniqueArray
and RigidArray
.
These new types are provided as less flexible, noncopyable alternatives to the classic Array
type. The standard Array
implements value semantics with the copy-on-write optimization; this inherently requires elements to be copyable, and it is itself copyable.
struct UniqueArray<Element>
is a noncopyable array variant that takes away Array
's copy-on-write behavior, enabling support for noncopyable elements. This type's noncopyability means mutations can always assume that the array is uniquely owned, with no shared copies (hence the name!). This means that array mutations such as mutating an element at an index can behave much more predictably, with no unexpected performance spikes due to having to copy shared storage.
struct RigidArray<Element>
goes even further, by also disabling dynamic resizing. Rigid arrays have a fixed capacity: they are initialized with room for a particular number of elements, and they never implicitly grow (nor shrink) their storage. When a rigid array's count reaches its capacity, it becomes unable to add any new items -- inserting into a full array is considered a programming error. This makes this a quite inflexible (or rigid) type indeed, as avoiding storage overflow requires careful, up front planning on the resource needs of the task at hand. In exchange, rigid arrays can have extremely predictable performance characteristics.
UniqueArray
is a great default choice when a task just needs an array type that is able store noncopyable elements. RigidArray
is best reserved for use cases that require absolute, pedantic control over memory use or latency -- such as control software running in environments with extremely limited memory, or when a certain task must always be completed in some given amount of time.
The Unique
and Rigid
prefixes applied here establish a general naming convention for low-level variants of the classic copy-on-write data structure implementations. Future releases are expected to flesh out our zoo of container types by adding Unique
and Rigid
variants of the existing Set
, Dictionary
, Deque
, Heap
and other constructs, with type names such as as RigidDictionary
and UniqueDeque
.
TrailingElementsModule
module
This new module ships a new TrailingArray
construct, a preview of a new low-level, ownership-aware variant of ManagedBuffer
. This is primarily intended as a interoperability helper for C constructs that consist of a fixed-size header directly followed by variable-size storage buffer.
ContainersPreview
module
This module is intended to contain previews of an upcoming ownership-aware container model. In this initial release, this module consists of just one construct: struct Box<T>
.
Box
is a wrapper type that forms a noncopyable, heap allocated box around an arbitrary value.