Distributed actors in Embedded Swift?

I am trying out implementing a simple distributed application where multiple users can draw on a page.

As with everything I do in Swift I use the Embedded mode for portability, usually running in the browser. In this case I have a wasm website where one user can draw and I want to add the networking — is there something about embedded swift that makes the distributed module impossible or is it just something no one got around to implementing? :slight_smile:


Also, is there anything I could reference on how to integrate Swift async with the browser event loop?


Never mind, apparently the concurrency module works only on macOS targets so it would't work anyway.