C++ interop gives incompatible block pointer type error with UIControlState

As of Swift 5.10 (Xcode 15.3), if I have this UIButton subclass in Swift:

@objc class TestButton : UIButton {
    @objc var textColorResolver: ((UIControl.State) -> UIColor?)?
}

And I refer to it from an Objective-C file marked as Objective-C++:

TestButton *btn = [[TestButton alloc] init];
btn.textColorResolver = ^UIColor * _Nullable(UIControlState state) {
    return [UIColor redColor];
};

I get this error:

Incompatible block pointer types assigning to 'UIColor * _Nullable (^ _Nullable)(int)' from 'UIColor * _Nullable (^)(UIControlState)'

It looks like UIControlState is being typed as a raw int by the C++ conversion? How do I resolve this?

FWIW, I also get an error Unknown type name 'State' in the generated Swift header file for this button class:

SWIFT_CLASS("_TtC16ConcurencyTester10TestButton")
@interface TestButton : UIButton
@property (nonatomic, copy) UIColor * _Nullable (^ _Nullable textColorResolver)(State);
- (nonnull instancetype)initWithFrame:(CGRect)frame OBJC_DESIGNATED_INITIALIZER;
- (nullable instancetype)initWithCoder:(NSCoder * _Nonnull)coder OBJC_DESIGNATED_INITIALIZER;
@end

It seems that C++ interop does not yet support exposing to C++ such as NS_SWIFT_NAME(UIAccessibility.DirectTouchOptions) (defined in UIAccessibilityConstants.h), or SwiftName: UIControl.State (defined in UIKit.apinotes).

Because NS_SWIFT_NAME and apinotes do not create symbols I guess.

I suggest using UInt value instead.

Should I file an issue somewhere about this? It seems like this is something that should work...?