A procedural noise library

Hi everyone,

Thought you’d like to know that Swift now has a native procedural noise
generation library, which I released today at
GitHub - kelvin13/swift-noise: Generate and combine commonly used procedural noises and distributions, in pure Swift . The Noise library supports several
types of gradient noise (“Perlin noise”), cell noise (“Worley noise” or
“Voronoi noise”), poisson disk sampling, and fractal brownian motion, among
other things. The library has no dependencies, and does not import
Foundation, Darwin, or Glibc.

Documentation is available at Home · kelvin13/swift-noise Wiki · GitHub .

Feedback is welcome!