I'm currently developing a cross platform app (Mac / Windows) and I'm using Swift to do it as I've got a lot of existing code I'd like to reuse from other iPad and Linux applications.
I've got the Swift toolchain (5.4) setup and working on Windows, thanks for all the hard work that's gone into this. My challenge is that one of the main libraries that various things depend on is SwiftNIO.
From looking at issues in the SwiftNIO repositories it would appear that SwiftNIO doesn't currently support Windows? It doesn't seem to compile with a
swift build at least. I couldn't find any issues discussing this more recently than October 2020.
Does anyone know if this is something that's being actively worked on or if there is somewhere that's tracking the progress of this?