Swift Game Controller in Scenekit

I'm building a 3D game in scene kit and have a lot of trouble as I've just only starting coding and have a few simple questions I can't seem to find answers for.

I'm trying to set my camera to a character node, and that node to be set across from another node so that the character can rotate around it when swiping right or left. I know this is likely an incredibly simple task but all I can manage to do is setup the camera. Where do I start here?

For technologies like this, ones that are very Apple specific, you might have more luck posting over on DevForums, and specifically the Graphics & Games > SceneKit topic area.

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Quinn “The Eskimo!” @ DTS @ Apple