SE-0395: Observability

Apologies, just noticed the edit on your post there.

I think that's what my concern would be – if an observation became spread across multiple run loop cycles – that's going to cause the Flickery UIs. Granted, the use-cases might be considered 'advanced'. But I can imagine withTracking being useful outside of just the UI render tree.

It would be really nice if we could get chained usage synchronised!

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