I'm trying to get an icon for an input source on macOS using
UnsafeMutableRawPointer and I'm having trouble converting it to something that can be rendered in SwiftUI. The plan was to construct
Data from the raw pointer and then construct
NSImage, but to construct the former, I need a size of the bytes, which I don't have.
What would be the proper way to solve this?
You probably want this deprecated initializer on
NSImage if you're using
IconRefs: Apple Developer Documentation, you'd just cast the pointer to
IconRef since that's just a typealias of
OpaquePointer (Apple Developer Documentation)
I think it's more likely that you don't want to use
IconRefs at all, but I don't know the specifics of what you're doing, and I'm also not terribly familiar with
Thanks! Yeah, I ditched this initializer since it is deprecated, but looks like it's the only way to get there.