mutating get {
guard let v = self[key] else {
let d = value()
self[key] = d
return d
}
return v
}
This looks a little bit dumb, but maybe far more understandable.
mutating get {
guard let v = self[key] else {
let d = value()
self[key] = d
return d
}
return v
}
This looks a little bit dumb, but maybe far more understandable.