I do, in fact, mean “zero allocations per request”.
Well, I don’t see how this is possible with the current API design. You can propose a different API of course. Maybe just start w/ a complete API proposal, not an actual implementation, if you want to do this.
(You can’t expect people to browse your source code and dig for details
I’ve pushed a prototype of a zero-allocations wrapper for http_parser.c here.
What is the point of that? The parser is internal to the API and already is zero-allocating? That part seems completely useless to me.
There is a *lot* of potential for optimisation in the use of the C HTTP parser. For example we could avoid a lot of allocs by matching header names and maybe even values at the C level, instead of always creating fresh String’s. I did some of that in my PR 96, but even more could be done.
But right now: Premature, the API matters, optimisations like that can be added later
(As mentioned, I would prefer a lower level `HTTPMessage` object, which directly peeks into and reuses the receive buffer. But again, all this has been discussed quite actively, and people insisted that String is what we want to have here, and that it’ll be fast enough - so I guess we just stick to that.)
I’m handwaving the actual HTTP writing part, but echo and async examples can be found in main.swift now. They are not meaningfully dissimilar from the ones you provided.
In fact they are. They neither support pipelining nor back pressure. No offence - but it is a little like Tanner’s PR - if you choose to ignore what HTTP and Johannes' API provides, everything gets so much easier indeed
Also, your writes do not seem to be async at all? I mean I didn’t review your full code, but e.g. your `AsyncHandler` blocks the main queue for writes?!
That sounds completely unacceptable to me for sure. (Not unacceptable in general, of course Apache does the same, but unacceptable for an API which is specifically supposed to support async operation).
I would argue avoid the return-a-closure semantic makes them cleaner, but that is just my opinion.
I don’t disagree with that, but Johannes API is something people could agree on. As I said, I don’t think the API is particularly nice, but in its way it is “feature complete”
In the end it won’t matter (as long as it works properly), because this part will usually be hidden by a higher level framework.
I think something you are missing is that the server may need to maintain multiple instances of your struct - one for each in-flight request (as discussed in PR #106). Multiple requests per connection already exist in HTTP/1.1, and w/ HTTP/2 this only gets more prominent.
That could be done more efficiently than capturing a closure, but in the end it is the same thing, you need to reserve a block of memory for each incoming message.
As for back pressure, could you provide a specific use case?
You can easily research on the web what back pressure is and what it is good for.
And no, I don’t think that “just stick a proper server in front of your Swift server” is a valid answer here
revealing the queue to the handler.
As mentioned the `queue` argument is just an optimisation to synchronise stream access. It is easy the hide this part in a higher level framework by various means. If we want, we could even provide a free threaded response writer as part of the API, but I don’t think it is worth it, because the various frameworks all have their own idea on how to deal with HTTP streams anyways.
Of course, if you just remove async I/O or threading, you don’t need to synchronise anything anymore ;->
On 17. Dec 2017, at 01:49, George Leontiev via swift-server-dev <email@example.com> wrote:
On Dec 11, 2017, at 2:59 AM, Helge Heß via swift-server-dev <firstname.lastname@example.org> wrote:
On 11. Dec 2017, at 02:27, George Leontiev via swift-server-dev <email@example.com> wrote:
With the current design, we effectively guarantee at least one allocation per request because we process the body by returning a closure.
Well, while I like the premise, there are *so* many allocations in the current setup (just think about all the Strings in the HTTPRequestHead), this one should really be the last we care about
As mentioned before I don’t particularly like the current API, but it is something people could agree on and which I think can do what higher level frameworks require. I’m also fine w/ using a protocol. But it should support the same functionality (or at least allow it at a higher level).
What I miss in your suggestion is a demo on how something complete would look like. I.e., what does the `echo` look like:
and how would the async wait look like:
A demo of an echo w/ back-pressure would be cool too.
Note: I’m not expecting working examples here, I would just like to see how you think those would look like in your API.
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