# \[Proof of Concept\] 3D Graphics (DirectX) on Windows

**URL:** <https://forums.swift.org/t/proof-of-concept-3d-graphics-directx-on-windows/45030>\
**Category:** Windows\
**Tags:** windows\
**Created:** [February 23, 2021, 4:45pm UTC](https://forums.swift.org/t/proof-of-concept-3d-graphics-directx-on-windows/45030 "2021-02-23T16:45:27Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![yeswolf](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/yeswolf/32/3708_2.png) [@yeswolf](https://forums.swift.org/u/yeswolf)\
**Post date:** [March 1, 2021, 8:41pm UTC](https://forums.swift.org/t/proof-of-concept-3d-graphics-directx-on-windows/45030/13 "2021-03-01T20:41:30Z")

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So, I missed this ["Cannot load underlying module for WinSDK" - #2 by compnerd](https://forums.swift.org/t/cannot-load-underlying-module-for-winsdk/40123/2) step after toolchain reinstallation. After I've copied module maps again, everything started to build. Thanks @compnerd!

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