# \[pitch\] Comparison Reform

**URL:** <https://forums.swift.org/t/pitch-comparison-reform/5662>\
**Category:** Pitches\
**Created:** [April 13, 2017, 8:17pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662 "2017-04-13T20:17:01Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![dabrahams](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/dabrahams/32/9815_2.png) [@dabrahams](https://forums.swift.org/u/dabrahams)\
**Post date:** [April 15, 2017, 8:12pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/21 "2017-04-15T20:12:46Z")

</div>

> Getting this sorted out is definitely a worthwhile effort. I do have  
> thoughts about this proposal:
> 
> I continue to have reservations about an identical spelling (e.g. `==`)  
> giving two different answers with the same values of the same type,  
> depending on the generic context. It is a very \*clever\* design, but it is  
> also a very \*subtle\* behavior that I can see leading to much confusion and  
> befuddlement for any user who is not well versed \*both\* in the intricacies  
> of IEEE floating point \*and\* in the intricacies of Swift.

I can't help but think that the concern over confusion here is not  
informed by any realistic situations. Please describe

> Actually, the fact that this behavior cannot even be achieved without  
> currently non-existent compiler features means that it is not possible  
> to understand what's truly going on without reading \*this document\*,

This doesn't seem like a reasonable argument. New compiler features get  
documented outside of the proposals they come from. Nobody's going to  
have to go read a proposal to understand what @implements means.

> after mastering \*both\* IEEE floating point \*and\* Swift  
> generics/protocols/extensions/static vs. dynamic dispatch. All to use  
> `==` correctly.

I don't understand this argument. The \*whole\* point of this proposal is  
that you use `==` correctly \*without\* the need for any special knowledge.

> Which is to say, most people will simply not even know if they happen  
> to be using the `==` they did not intend to use.

Most people aren't aware that IEEE comparison is quirky and don't know  
what they intend with respect to those semantics, but anyone who \*is\*  
aware of his intention has an easy way to understand what's happening.  
Does this code know it's operating on floating point numbers? If so,  
it's IEEE. If not, it's an equivalence relation.

> I think consideration should be given to a design that achieves a  
> user-facing but not onerous differentiation between level 1 and level 2  
> equality. However, the only one I can think of is essentially a different  
> shade of the `PartiallyComparable` alternative already outlined in the  
> document.

I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
nature and thus useless for correctly constraining generic algorithms.  
People will use it anyway, resulting in algorithms that statically  
accept, but are incorrect for, floating point. In my opinion there's  
only one feasible answer that doesn't use the static/dynamic distinction  
we've proposed: throw IEEE semantics under the bus, making it available  
only under a different syntax.

This would be a drastic move whose primary downside is that floating  
point code ported from C would need to be carefully audited and may  
become less easy to read. But at least it would be viable.

> Yet I cannot help but think that the rejected alternative may be  
> advantageous in one key aspect. `FloatingPoint` comparison is in a  
> sense "less refined" (not exactly precise language, I know) than the  
> level 2 ordering proposed here, at least in the sense that the latter  
> offers more semantic guarantees about the relationships between  
> comparison operators.

No, they are effectively refinement siblings. If it was a hierarchical  
relationship, we could just make the floating point types conform to  
Equatable. But floating point types are \*required\* by IEEE to have  
comparison semantics that conflict with Equatable.

> It's weird that the less refined `FloatingPoint` refines the more  
> refined `Comparable`,

Do you want to be able to sort floating point numbers without providing  
a comparison predicate (one that has to be spelled less obviously than  
"\<")? If so, floating point numbers must be Comparable. If not, we  
could talk about breaking this refinement relationship.

> and I think the acrobatics with compiler support illustrate how the  
> design is actively working against Swift's overarching direction.

It's not more acrobatic than things we already do in the standard  
library to ensure that people transparently see the right behavior (see  
.lazy), and we could probably even find ways to do it without language  
features. It would be less principled, harder to understand, and more  
fragile than designing a language feature that addresses the need  
directly.

> **···**
>
> on Thu Apr 13 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:
> 
> > Anyway, so much for that about the design overall.
> > 
> > As for nitpicking details, I agree with others and think it's a poor  
> > precedent to say that we're going to use an Obj-C name because it's not  
> > clearly worse than the obvious Swift API guideline-compliant name. When  
> > that's the case, it seems to me that the whole point of having Swift API  
> > naming guidelines and making that huge migration from Swift 2 to 3 was so  
> > that going forward we could name things consistently using one consensus  
> > style. `compare(_:)` does not merit a term-of-art exception when the Swift  
> > name is clearly `compared(to:)`.
> > 
> > On Thu, Apr 13, 2017 at 3:17 PM, Ben Cohen via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > > Hi swift evolution,
> > > 
> > > Here’s another pitch, for The Propoosal Formerly Known As Spaceship.  
> > > Comparison Reform
> > > 
> > > &nbsp;&nbsp;&nbsp;- Proposal: SE-NNNN  
> > > &nbsp;&nbsp;&nbsp;- Authors: Robert Widmann \<[https://github.com/codafi&gt;](https://github.com/codafi&gt;), Jaden Geller  
> > > &nbsp;&nbsp;&nbsp;\<[https://github.com/jadengeller&gt;](https://github.com/jadengeller&gt;), Harlan Haskins  
> > > &nbsp;&nbsp;&nbsp;\<[https://github.com/harlanhaskins&gt;](https://github.com/harlanhaskins&gt;), Alexis Beingessner  
> > > &nbsp;&nbsp;&nbsp;\<[https://github.com/Gankro&gt;](https://github.com/Gankro&gt;), Ben Cohen  
> > > &nbsp;&nbsp;&nbsp;\<[https://github.com/airspeedswift&gt](https://github.com/airspeedswift&gt);  
> > > &nbsp;&nbsp;&nbsp;- Status: \*Awaiting review\*  
> > > &nbsp;&nbsp;&nbsp;- Review manager: TBD
> > > 
> > > Introduction
> > > 
> > > This proposal is for changes that we believe should be made to the  
> > > existing comparison system by:
> > > 
> > > &nbsp;&nbsp;&nbsp;- Making FloatingPoint comparison context sensitive, so that its  
> > > &nbsp;&nbsp;&nbsp;Comparable conformance provides a proper total ordering.  
> > > &nbsp;&nbsp;&nbsp;- Introducing a new ternary-valued compare(\_ other: Self) -\>  
> > > &nbsp;&nbsp;&nbsp;ComparisonResult method.  
> > > &nbsp;&nbsp;&nbsp;- Removing unnecessary customization points from Comparable.
> > > 
> > > Motivation
> > > 
> > > The motivation comes from several independent points:
> > > 
> > > 1: The standard comparison operators have an intuitive meaning to  
> > > programmers. Swift encourages encoding that in an implementation of  
> > > Comparable that respects the rules of a total order  
> > > \<[https://en.wikipedia.org/wiki/Total\_order&gt;\](https://en.wikipedia.org/wiki/Total_order&gt;%5C). The standard library takes  
> > > advantage of these rules to provide consistent implementations for sorting  
> > > and searching generic collections of Comparable types.
> > > 
> > > Not all types behave so well in this framework, unfortunately. There are  
> > > cases where the semantics of a total order cannot apply while still  
> > > maintaining the traditional definition of “comparison” for these types.  
> > > Take, for example, sorting an array of Floats. Today, Float’s instance of  
> > > Comparable follows IEEE-754 and returns false for all comparisons of NaN.  
> > > In order to sort this array, NaN s are considered outside the domain of \<,  
> > > and the order of a sorted array containing them is unspecified. Similarly,  
> > > a Dictionary keyed off floats can leak entries and memory.
> > > 
> > > 2: Generic algorithms in the Swift Standard Library that make use of the  
> > > current Comparable protocol may have to make extra comparisons to  
> > > determine the ordering of values when \<, ==, and \> should have different  
> > > behaviours. Having a central operation to return complete ordering  
> > > information should provide a speedup for these operations.
> > > 
> > > 3: The existing comparison operators don’t “generalize” well. There’s no  
> > > clean way to add a third or fourth argument to \< to ask for non-default  
> > > semantics. An example where this would be desirable would be specifying the  
> > > locale or case-sensitivity when comparing Strings.
> > > 
> > > 4: Comparable is over-engineered in the customization points it provides:  
> > > to our knowledge, there’s no good reason to ever override \>=, \>, or \<=.  
> > > Each customization point bloats vtables and mandates additional dynamic  
> > > dispatch.
> > > 
> > > 5: When quickly writing a Comparable type, it is easier to implement a  
> > > single ternary statement than to separately implement == and \<.  
> > > Proposed solutionComparisonResult
> > > 
> > > Foundation’s ComparisonResult type will be mapped into Swift as
> > > 
> > > @objc public enum ComparisonResult : Int {  
> > > &nbsp;&nbsp;case orderedAscending = -1  
> > > &nbsp;&nbsp;case orderedSame = 0  
> > > &nbsp;&nbsp;case orderedDescending = 1  
> > > }
> > > 
> > > Comparable
> > > 
> > > Comparable will be changed to have a new ternary comparison method: compare(\_  
> > > other: Self) -\> ComparisonResult. x.compare(y) specifies where to place x  
> > > relative to y. So if it yields .orderedAscending, then x comes before y.  
> > > This will be considered the new “main” dispatch point of Comparable that  
> > > implementors should provide.
> > > 
> > > Most code will continue to use \< or ==, as it will be optimal for their  
> > > purposes. However code that needs to make a three-way branch on comparison  
> > > can use the potentially more efficient compare. Note that compare is only  
> > > expected to be more efficient in this specific case. If a two-way branch is  
> > > all that’s being done, \< will be more efficient in many cases (if only  
> > > because it’s easier for the optimizer).
> > > 
> > > For backwards compatibility reasons, compare will have a default  
> > > implementation defined in terms of \<, but to enable only using compare, \<  
> > > and == will also have default implementations in terms of compare.
> > > 
> > > The compiler will verify that either compare, or \< and ==, are provided  
> > > by every type that claims to conform to Comparable. This will be done in  
> > > some unspecified way unavailable outside the standard library (it can be  
> > > made available to in the future, but that’s an unnecessary distraction for  
> > > this proposal).
> > > 
> > > Types that wish to provide comparison “variants” can do so naturally by  
> > > adding compare methods with additional arguments. e.g. String.compare(\_  
> > > other: Self, in: Locale) -\> ComparisonResult. These have no  
> > > language-level connection to Comparable, but are still syntactically  
> > > connected, implying the same total order semantics. This makes them easier  
> > > to discover, learn, and migrate to.
> > > 
> > > To reduce bloat, the operators \<=, \>=, and \> will be removed from the set  
> > > of requirements that the Comparable protocol declares. These operators  
> > > will however continue to exist with the current default implementations.  
> > > FloatingPoint
> > > 
> > > No changes will be made to the FloatingPoint protocol itself. Instead,  
> > > new extensions will be added to it to change the behaviour of comparison.
> > > 
> > > The new behaviour centers around the fact that compare(\_: Self) -\>  
> > > ComparisonResult will provide a total ordering that’s consistent with  
> > > Level 2 in the IEEE 754 (2008) spec. This is mostly the same as the  
> > > standard (Level 1) IEEE ordering, except:
> > > 
> > > &nbsp;&nbsp;&nbsp;- -0 \< +0  
> > > &nbsp;&nbsp;&nbsp;- NaN == NaN  
> > > &nbsp;&nbsp;&nbsp;- NaN \> +Inf (an arbitrary choice, NaN can be placed anywhere in the  
> > > &nbsp;&nbsp;&nbsp;number line)
> > > 
> > > Level 2’s distinguishing of -0 and +0 is a bit strange, but is consistent  
> > > with Equatable’s Substitutability requirement. -0 and +0 have different  
> > > behaviours: 1/-0 = -Inf while 1/+0 = +Inf. The main problem this can lead  
> > > to is that a keyed collection may have two “0” entries. In practice this  
> > > probably won’t be a problem because it’s fairly difficult for the same  
> > > algorithm to produce both -0 and +0. Any algorithm that does is also  
> > > probably concerned with the fact that 1.0E-128 and 2.0E-128 are  
> > > considered distinct values.
> > > 
> > > Note: IEEE specifies several other potential total orderings: level 3,  
> > > level 4, and the totalOrder predicate. For our purposes, these orderings  
> > > are too aggressive in distinguishing values that are semantically  
> > > equivalent in Swift. For most cases, the relevant issue is that they  
> > > distinguish different encodings of NaN. For more exotic encodings that  
> > > don’t guarantee normalization, these predicates also consider 10.0e0 \<  
> > > 1.0e1 to be true. An example where this can occur is \*IEEE-754 decimal  
> > > coded floating point\*, which FloatingPoint is intended to support.
> > > 
> > > We will then make the comparison operators (\<, \<=, ==, !=, \>=, \>)  
> > > dispatch to one of compare(\_:) or FloatingPoint’s IEEE comparison methods  
> > > (isLess, isEqual, isLessThanOrEqualTo) based on the context.
> > > 
> > > &nbsp;&nbsp;&nbsp;- If the context knows the type is FloatingPoint, then level 1  
> > > &nbsp;&nbsp;&nbsp;ordering will be used.  
> > > &nbsp;&nbsp;&nbsp;- If the context only knows the type is Comparable or Equatable, then  
> > > &nbsp;&nbsp;&nbsp;level 2 ordering will be used.
> > > 
> > > This results in code that is explicitly designed to work with  
> > > FloatingPoint types getting the expected IEEE behaviour, while code that is  
> > > only designed to work with Comparable types (e.g. sort and Dictionary)  
> > > gets more reasonable total ordering behaviour.
> > > 
> > > To clarify: Dictionary and sort won’t somehow detect that they’re being  
> > > used with FloatingPoint types and use level 1 comparisons. Instead they  
> > > will unconditional use level 2 behaviour. For example:
> > > 
> > > let nan = 0.0/0.0  
> > > func printEqual\<T: Equatable\>(\_ x: T, \_ y: T) {  
> > > &nbsp;&nbsp;print(x == y)  
> > > }  
> > > func printEqualFloats\<T: FloatingPoint\>(\_ x: T, \_ y: T) {  
> > > &nbsp;&nbsp;print(x == y)  
> > > }  
> > > print(nan == nan) // false, (concrete)  
> > > printEqual(nan, nan) // true, (generic Equatable but not FloatingPoint)  
> > > printEqualFloats(nan, nan) // false, (generic FloatingPoint)
> > > 
> > > If one wishes to have a method that works with all Equatable/Comparable  
> > > types, but uses level 1 semantics for FloatingPoint types, then they can  
> > > simply provide two identical implementations that differ only in the bounds:
> > > 
> > > let nan = 0.0/0.0  
> > > func printEqual\<T: Equatable\>(\_ x: T, \_ y: T) {  
> > > &nbsp;&nbsp;print(x == y)  
> > > }  
> > > func printEqual\<T: FloatingPoint\>(\_ x: T, \_ y: T) {  
> > > &nbsp;&nbsp;print(x == y)  
> > > }
> > > 
> > > printEqual(0, 0) // true (integers use `\<T: Equatable\>` overload)  
> > > printEqual(nan, nan) // false (floats use `\<T: FloatingPoint\>` overload)
> > > 
> > > As a result of this change, hashing of floats must be updated to make all  
> > > NaNs hash equally. -0 and +0 will also no longer be expected to hash  
> > > equally. (Although they might as an implementation detail – equal values  
> > > must hash the same, unequal values \*may\* hash the same.)  
> > > Misc Standard Library
> > > 
> > > Types that conform to Comparable should be audited for places where  
> > > implementing or using Comparable would be a win. This update can be done  
> > > incrementally, as the only potential impact should be performance. As an  
> > > example, a default implementation of compare(\_:) for Array will likely be  
> > > suboptimal, performing two linear scans to determine the result in the  
> > > worst-case. (See the default implementation provided in the detailed  
> > > design.)
> > > 
> > > Some free functions will have \<T: FloatingPoint\> overloads to better  
> > > align with IEEE-754 semantics. This will be addressed in a follow-up  
> > > proposal. (example: min and max)  
> > > Detailed Design
> > > 
> > > The protocols will be changed as follows:
> > > 
> > > ComparisonResult, currently a type found in Foundation, will be sunk into  
> > > the Swift Standard Library:
> > > 
> > > @objc public enum ComparisonResult: Int, Equatable {  
> > > &nbsp;&nbsp;case orderedAscending = -1  
> > > &nbsp;&nbsp;case orderedSame = 0  
> > > &nbsp;&nbsp;case orderedDescending = 1  
> > > }  
> > > public protocol Comparable: Equatable {  
> > > &nbsp;&nbsp;func compare(\_ other: Self) -\> ComparisonResult
> > > 
> > > &nbsp;&nbsp;static func \< (lhs: Self, rhs: Self) -\> Bool  
> > > }  
> > > extension Comparable {  
> > > &nbsp;&nbsp;func compare(\_ other: Self) -\> ComparisonResult {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;if self == other {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedSame  
> > > &nbsp;&nbsp;&nbsp;&nbsp;} else if self \< other {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedAscending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;} else {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedDescending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;}  
> > > &nbsp;&nbsp;}  
> > > }  
> > > public func \< \<T: Comparable\>(lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;return lhs.compare(rhs) == .orderedAscending  
> > > }  
> > > // IEEE comparison operators (these implementations already exist in std)extension FloatingPoint {  
> > > &nbsp;&nbsp;public static func == (lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;return lhs.isEqual(to: rhs)  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;public static func \< (lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;return lhs.isLess(than: rhs)  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;public static func \<= (lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;return lhs.isLessThanOrEqualTo(rhs)  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;public static func \> (lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;return rhs.isLess(than: lhs)  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;public static func \>= (lhs: T, rhs: T) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;return rhs.isLessThanOrEqualTo(lhs)  
> > > &nbsp;&nbsp;}  
> > > }
> > > 
> > > // Comparable comparison operators (provides a total ordering)extension FloatingPoint {  
> > > &nbsp;&nbsp;@\_inline  
> > > &nbsp;&nbsp;public func compare(\_ other: Self) -\> ComparisonResult {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;// Can potentially be implemented more efficiently -- this is just the clearest version  
> > > &nbsp;&nbsp;&nbsp;&nbsp;if self.isLess(than: other) {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedAscending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;} else if other.isLess(than: self) {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedDescending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;} else {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// Special cases
> > > 
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// -0 \< +0  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if self.isZero && other.isZero {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// .plus == 0 and .minus == 1, so flip ordering to get - \< +  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return (other.sign as Int).compare(self.sign as Int)  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// NaN == NaN, NaN \> +Inf  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if self.isNaN {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if other.isNaN {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedSame  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;} else {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedDescending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;} else if other.isNaN {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedAscending  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// Otherwise equality agrees with normal IEEE  
> > > &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return .orderedSame  
> > > &nbsp;&nbsp;&nbsp;&nbsp;}  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;@\_implements(Equatable.==)  
> > > &nbsp;&nbsp;public static func \_comparableEqual(lhs: Self, rhs: Self) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;lhs.compare(rhs) == .orderedSame  
> > > &nbsp;&nbsp;}
> > > 
> > > &nbsp;&nbsp;@\_implements(Comparable.\<)  
> > > &nbsp;&nbsp;public static func \_comparableLessThan(lhs: Self, rhs: Self) -\> Bool {  
> > > &nbsp;&nbsp;&nbsp;&nbsp;lhs.compare(rhs) == .orderedDescending  
> > > &nbsp;&nbsp;}  
> > > }
> > > 
> > > Note that this design mandates changes to the compiler:
> > > 
> > > &nbsp;&nbsp;&nbsp;- @\_implements (or an equivalent mechanism) must be implemented to get  
> > > &nbsp;&nbsp;&nbsp;the context-sensitive FloatingPoint behaviour.  
> > > &nbsp;&nbsp;&nbsp;- The compiler must verify that either == and \<, or compare(\_:) is  
> > > &nbsp;&nbsp;&nbsp;overridden by every type that conforms to Comparable.
> > > 
> > > Source compatibility
> > > 
> > > Users of ComparisonResult will be able to use it as normal once it  
> > > becomes a standard library type.
> > > 
> > > Existing implementors of Comparable will be unaffected, though they  
> > > should consider implementing the new compare method as the default  
> > > implementation may be suboptimal.
> > > 
> > > Consumers of Comparable will be unaffected, though they should consider  
> > > calling the compare method if it offers a performance advantage for their  
> > > particular algorithm.
> > > 
> > > Existing implementors of FloatingPoint should be unaffected – they will  
> > > automatically get the new behaviour as long as they aren’t manually  
> > > implementing the requirements of Equatable/Comparable.
> > > 
> > > Existing code that works with floats may break if it’s relying on some  
> > > code bounded on \<T: Equatable/Comparable\>providing IEEE semantics. For  
> > > most algorithms, NaNs would essentially lead to unspecified behaviour, so  
> > > the primary concern is whether -0.0 == +0.0 matters.  
> > > ABI stability
> > > 
> > > This must be implemented before ABI stability is declared.  
> > > Effect on API resilience
> > > 
> > > N/A  
> > > Alternatives ConsideredSpaceship
> > > 
> > > Early versions of this proposal aimed to instead provide a \<=\> operator  
> > > in place of compare. The only reason we moved away from this was that it  
> > > didn’t solve the problem that comparison didn’t generalize.
> > > 
> > > Spaceship as an operator has a two concrete benefits over compare today:
> > > 
> > > &nbsp;&nbsp;&nbsp;- It can be passed to a higher-order function  
> > > &nbsp;&nbsp;&nbsp;- Tuples can implement it
> > > 
> > > In our opinion, these aren’t serious problems, especially in the long term.
> > > 
> > > Passing \<=\> as a higher order function basically allows types that aren’t  
> > > Comparable, but do provide \<=\>, to be very ergonomically handled by  
> > > algorithms which take an optional ordering function. Types which provide  
> > > the comparable operators but don’t conform to Comparable are only pervasive  
> > > due to the absence of conditional conformance. We shouldn’t be designing  
> > > our APIs around the assumption that conditional conformance doesn’t exist.
> > > 
> > > When conditional conformance is implemented, the only  
> > > should-be-comparable-but-aren’t types that will remain are tuples, which  
> > > we should potentially have the compiler synthesize conformances for.
> > > 
> > > Similarly, it should one day be possible to extend tuples, although this  
> > > is a more “far future” matter. Until then, the (T, T) -\> Bool predicate  
> > > will always also be available, and \< can be used there with the only  
> > > downside being a potential performance hit.  
> > > Just Leave Floats Alone
> > > 
> > > The fact that sorting floats leads to a mess, and storing floats can lead  
> > > to memory leaks and data loss isn’t acceptable.  
> > > Just Make Floats Only Have A Total Order
> > > 
> > > This was deemed too surprising for anyone familiar with floats from any  
> > > other language. It would also probably break a lot more code than this  
> > > change will.  
> > > Just Make Floats Not Comparable
> > > 
> > > Although floats are more subtle than integers, having places where  
> > > integers work but floats don’t is a poor state of affairs. One should be  
> > > able to sort an array of floats and use floats as keys in data structures,  
> > > even if the latter is difficult to do correctly.  
> > > PartialComparable
> > > 
> > > PartialComparable would essentially just be Comparable without any stated  
> > > ordering requirements, that Comparable extends to provide ordering  
> > > requirements. This would be a protocol that standard IEEE comparison could  
> > > satisfy, but in the absence of total ordering requirements,  
> > > PartialComparable is effectively useless. Either everyone would consume  
> > > PartialComparable (to accept floats) or Comparable (to have reasonable  
> > > behaviour).
> > > 
> > > The Rust community adopted this strategy to little benefit. The Rust libs  
> > > team has frequently considered removing the distinction, but hasn’t because  
> > > doing it backwards compatibly would be complicated. Also because merging  
> > > the two would just lead to the problems Swift has today.  
> > > Different Names For compare and ComparisonResult
> > > 
> > > A few different variants for ComparisonResult and its variants were  
> > > considered:
> > > 
> > > &nbsp;&nbsp;&nbsp;- Dropping the ordered part of ComparisonResult’s cases e.g. .ascending  
> > > &nbsp;&nbsp;&nbsp;- Naming of ComparisonResult as SortOrder  
> > > &nbsp;&nbsp;&nbsp;- enum Ordering { case less, equal, greater } (as used by Rust  
> > > &nbsp;&nbsp;&nbsp;\<[https://doc.rust-lang.org/std/cmp/enum.Ordering.html&gt;\](https://doc.rust-lang.org/std/cmp/enum.Ordering.html&gt;%5C))  
> > > &nbsp;&nbsp;&nbsp;- Case values of inOrder, same, outOfOrder
> > > 
> > > The choice of case names is non-trivial because the enum shows up in  
> > > different contexts where different names makes more sense. Effectively, one  
> > > needs to keep in mind that the “default” sort order is ascending to map  
> > > between the concept of “before” and “less”.
> > > 
> > > The before/after naming to provide the most intuitive model for custom  
> > > sorts – referring to ascending or less is confusing when trying to  
> > > implement a descending ordering. Similarly the inOrder/outOfOrder naming  
> > > was too indirect – it’s more natural to just say where to put the element.  
> > > If the enum should focus on the sorting case, calling it SortOrder would  
> > > help to emphasize this fact.
> > > 
> > > This proposal elects to leave the existing Foundation name in-place. The  
> > > primary motivation for this is that use of the compare function will be  
> > > relatively rare. It is expected that in most cases users will continue to  
> > > make use of == or \<, returning boolean values (the main exception to this  
> > > will be in use of the parameterized String comparisons). As such, the  
> > > source compatibility consequences of introducing naming changes to an  
> > > existing type seems of insufficient benefit.
> > > 
> > > The method compare(\_:) does not fully comport with the API naming  
> > > guidelines. However, it is firmly established with current usage in  
> > > Objective-C APIs, will be fairly rarely seen/used (users will usually  
> > > prefer \<, == etc), and alternatives considered, for example compared(to:),  
> > > were not a significant improvement.  
> > > Add Overloads for (T, T) -\> ComparisonResult
> > > 
> > > It would be slightly more ergonomic to work with ComparisonResult if  
> > > existing methods that took an ordering predicate also had an overload for (T,  
> > > T) -\> ComparisonResult. As it stands, a case-insensitive sort must be  
> > > written as follows:
> > > 
> > > myStrings.sort { $0.compare(\_ other: $1, case: .insensitive) == .orderedAscending }
> > > 
> > > With the overload, one could write:
> > > 
> > > myStrings.sort { $0.compare($1, case: .insensitive) }
> > > 
> > > we decided against providing these overloads because:
> > > 
> > > &nbsp;&nbsp;&nbsp;- The existing algorithms in the standard library can’t benefit from  
> > > &nbsp;&nbsp;&nbsp;them (only binary comparisons).  
> > > &nbsp;&nbsp;&nbsp;- They bloat up the standard library (and any library which intends to  
> > > &nbsp;&nbsp;&nbsp;match our API guidelines).  
> > > &nbsp;&nbsp;&nbsp;- They potentially introduce confusion over “which” comparison  
> > > &nbsp;&nbsp;&nbsp;overload to use.
> > > 
> > > And because we can change our mind later without concern for source or ABI  
> > > stability, as these overloads would be additive.  
> > > Future Work
> > > 
> > > This section covers some topics which were briefly considered, but were  
> > > identified as reasonable and possible to defer to future releases.  
> > > Specifically they should be backwards compatible to introduce even after  
> > > ABI stability. Two paths that are worth exploring:  
> > > Ergonomic Generalized Comparison for Keyed Containers
> > > 
> > > Can we make it ergonomic to use an (arbitrary) alternative comparison  
> > > strategy for a Dictionary or a BinaryTree? Should they be type-level  
> > > Comparators, or should those types always store a (Key, Key) -\>  
> > > ComparisonResult closure?
> > > 
> > > We can avoid answering this question because Dictionary is expected to  
> > > keep a relatively opaque (resilient) ABI for the foreseeable future, as  
> > > many interesting optimizations will change its internal layout. Although if  
> > > the answer is type-level, then Default Generic Parameters must be accepted  
> > > to proceed down this path.  
> > > ComparisonResult Conveniences
> > > 
> > > There are a few conveniences we could consider providing to make  
> > > ComparisonResult more ergonomic to manipulate. Such as:
> > > 
> > > // A way to combine orderingsfunc ComparisonResult.breakingTiesWith(\_ order: () -\> ComparisonResult) -\> ComparisonResult
> > > 
> > > array.sort {  
> > > &nbsp;&nbsp;$0.x.compare($0.y)  
> > > &nbsp;&nbsp;.breakingTiesWith { $0.y.compare($1.y) }  
> > > &nbsp;&nbsp;== .orderedAscending  
> > > }
> > > 
> > > and
> > > 
> > > var inverted: ComparisonResult  
> > > // A perhaps more "clear" way to express reversing order than `y.compared(to: x)`  
> > > x.compare(y).inverted
> > > 
> > > But these can all be added later once everyone has had a chance to use  
> > > them.
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)
> 
> --  
> -Dave

---

<div class="post-metadata">

**Author:** ![jadengeller](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/jadengeller/32/11544_2.png) [@jadengeller](https://forums.swift.org/u/jadengeller)\
**Post date:** [April 14, 2017, 1:29am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/22 "2017-04-14T01:29:23Z")

</div>

Oh, I definitely overlooked that part. Thanks for that clarification! I had assumed the compiler changes were only necessary for allowing circular default implementations while still requiring at least one requirement be implemented.

That said, it’s possible to implement something very, very similar without compiler changes:

> <https://gist.github.com/JadenGeller/7566b3b64b5597ee57e8a509f6fc4bb3#file-context-swift-L43>

Cheers,  
Jaden Geller

> **···**
>
> > On Apr 13, 2017, at 5:58 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > Jaden, the proposal literally says that a compiler feature named "@\_implements" is necessary for the proposed design to work. You can see WIP for that feature in the apple/swift repo.
> > 
> > On Thu, Apr 13, 2017 at 19:55 Jaden Geller \<jaden.geller@gmail.com \<mailto:jaden.geller@gmail.com\>\> wrote:
> > 
> > > On Apr 13, 2017, at 5:18 PM, Xiaodi Wu via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > 
> > > Actually, the fact that this behavior cannot even be achieved without currently non-existent compiler features means that it is not possible to understand what's truly going on without reading \*this document\*, after mastering \*both\* IEEE floating point \*and\* Swift generics/protocols/extensions/static vs. dynamic dispatch. All to use `==` correctly. Which is to say, most people will simply not even know if they happen to be using the `==` they did not intend to use.
> > 
> > If I understand correctly, I think you’re mistaken. The compiler already selects overloads based on generic context. If `T: FloatingPoint`, then it’ll choose the `==` with signature `\<T: FloatingPoint\> (T, T) -\> Bool`. If `T: Equatable`, then it’ll choose the `==` with signature `\<T: Equatable\> (T, T) -\> Bool`. No new compiler features are necessary for this specific behavior.
> > 
> > Cheers,  
> > Jaden Geller

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 14, 2017, 12:03am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/23 "2017-04-14T00:03:21Z")

</div>

> This is a sugar request, but if we are rearranging these things anyway,  
> can we \*please\* add the ‘≤’, ‘≥’, and ‘≠’ operators to comparable. I know  
> they would do the same thing as ‘\<=‘, ‘\>=‘, and ‘!=‘, but they can’t really  
> be used for anything else without being confusing (because they literally  
> have that meaning in mathematics), and they make my code so much more  
> readable.

This is vastly increasing API surface area for every user of Swift for  
literally no functionality. Why isn't it sufficient that Swift allows you  
to do this for yourself without restriction?

> **···**
>
> On Thu, Apr 13, 2017 at 7:02 PM, Jonathan Hull via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > Online copy here:
> > 
> > [https://github.com/airspeedswift/swift-evolution/blob/](https://github.com/airspeedswift/swift-evolution/blob/)  
> > fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-  
> > ComparisonReform.md
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 14, 2017, 1:49am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/24 "2017-04-14T01:49:25Z")

</div>

Right; clearly, the difference between the proposed @\_implements design and  
yours will be subtle (but, when it strikes, a totally different function is  
invoked) and it will be difficult for even advanced Swift users to  
understand.

> **···**
>
> On Thu, Apr 13, 2017 at 20:29 Jaden Geller \<jaden.geller@gmail.com\> wrote:
> 
> > Oh, I definitely overlooked that part. Thanks for that clarification! I  
> > had assumed the compiler changes were only necessary for allowing circular  
> > default implementations while still requiring at least one requirement be  
> > implemented.
> > 
> > That said, it’s possible to implement something very, very similar without  
> > compiler changes:
> > 
> > [Static Context · GitHub](https://gist.github.com/JadenGeller/7566b3b64b5597ee57e8a509f6fc4bb3#file-context-swift-L43)
> > 
> > Cheers,  
> > Jaden Geller
> > 
> > On Apr 13, 2017, at 5:58 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > Jaden, the proposal literally says that a compiler feature named  
> > "@\_implements" is necessary for the proposed design to work. You can see  
> > WIP for that feature in the apple/swift repo.
> > 
> > On Thu, Apr 13, 2017 at 19:55 Jaden Geller \<jaden.geller@gmail.com\> wrote:
> > 
> > > On Apr 13, 2017, at 5:18 PM, Xiaodi Wu via swift-evolution \< \>\> swift-evolution@swift.org\> wrote:
> > > 
> > > Actually, the fact that this behavior cannot even be achieved without  
> > > currently non-existent compiler features means that it is not possible to  
> > > understand what's truly going on without reading \*this document\*, after  
> > > mastering \*both\* IEEE floating point \*and\* Swift  
> > > generics/protocols/extensions/static vs. dynamic dispatch. All to use `==`  
> > > correctly. Which is to say, most people will simply not even know if they  
> > > happen to be using the `==` they did not intend to use.
> > > 
> > > If I understand correctly, I think you’re mistaken. The compiler already  
> > > selects overloads based on generic context. If `T: FloatingPoint`, then  
> > > it’ll choose the `==` with signature `\<T: FloatingPoint\> (T, T) -\> Bool`.  
> > > If `T: Equatable`, then it’ll choose the `==` with signature `\<T:  
> > > \> (T, T) -\> Bool`. No new compiler features are necessary for this  
> > > specific behavior.
> > > 
> > > Cheers,  
> > > Jaden Geller

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 15, 2017, 10:26pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/25 "2017-04-15T22:26:59Z")

</div>

> \> Getting this sorted out is definitely a worthwhile effort. I do have  
> \> thoughts about this proposal:  
> \>  
> \> I continue to have reservations about an identical spelling (e.g. `==`)  
> \> giving two different answers with the same values of the same type,  
> \> depending on the generic context. It is a very \*clever\* design, but it is  
> \> also a very \*subtle\* behavior that I can see leading to much confusion  
> and  
> \> befuddlement for any user who is not well versed \*both\* in the  
> intricacies  
> \> of IEEE floating point \*and\* in the intricacies of Swift.
> 
> I can't help but think that the concern over confusion here is not  
> informed by any realistic situations. Please describe

To be clear, I'm not claiming that my concerns about the proposal outweigh  
my enthusiasm for it.

But here, the confusion I'm concerned about stems from the essential  
conclusion by the proposal authors that types (including, but not  
necessarily only limited to FP types) which are ordinarily compared in a  
way that treats certain "special values" differently must also present an  
alternative notion of comparison that accounts for all possible values. The  
special casing of certain values already makes comparison operations  
difficult to understand; I guess I'm simply stating what is unavoidably  
true, that having a "non-special-cased" comparison \*in addition\* to that  
adds additional difficulty.

One example where this comes to mind is this: `XCTAssertEqual(+0.0, -0.0)`  
will pass or fail depending on whether XCTAssertEqual provides a  
FP-specific specialization. This is something that cannot be determined by  
reading the testing code itself: that is, it requires not merely knowledge  
about whether or not the call site "knows" that it's operating on a FP  
type, but also knowledge about whether XCTest itself is FP-aware.

The issue increases in difficulty when it comes to non-stdlib types.  
Suppose I were to write a Rational type. (I am writing a Rational type, but  
we can talk about that later.) This Rational type is capable of  
representing NaN (`(0 / 0 as Rational\<Int\>).isNaN == true`) and, for  
consistency with FP types, `Rational\<Int\>.nan != Rational\<Int\>.nan`. If  
this proposal is implemented, \*I\* would be responsible for making XCTest  
Rational-aware, vending `XCTAssertEqual\<Rational\<T\>\>(_:_:)`. In fact, to  
ensure that users of Rational get the expected behavior everywhere, I would  
have to vend special Rational-aware versions of every stdlib, core library,  
and \_third-party\_ function that is FP-aware, which it is not possible to do.

> Actually, the fact that this behavior cannot even be achieved without  
> \> currently non-existent compiler features means that it is not possible  
> \> to understand what's truly going on without reading \*this document\*,
> 
> This doesn't seem like a reasonable argument. New compiler features get  
> documented outside of the proposals they come from. Nobody's going to  
> have to go read a proposal to understand what @implements means.

I do not mean that I seriously believe @\_implements will never be  
documented. (Although, as an underscored attribute, it does not need to be  
documented outside of the apple/swift repo, in the same way that  
@\_transparent and its ilk are not documented outside the repo.) I am simply  
saying that fully understanding how `Comparable` and `FloatingPoint`  
interact with each other will require learning one additional advanced  
feature of the language than is required now, and that this feature does  
not even currently exist.

> \> after mastering \*both\* IEEE floating point \*and\* Swift  
> \> generics/protocols/extensions/static vs. dynamic dispatch. All to use  
> \> `==` correctly.
> 
> I don't understand this argument. The \*whole\* point of this proposal is  
> that you use `==` correctly \*without\* the need for any special knowledge.
> 
> \> Which is to say, most people will simply not even know if they happen  
> \> to be using the `==` they did not intend to use.
> 
> Most people aren't aware that IEEE comparison is quirky and don't know  
> what they intend with respect to those semantics, but anyone who \*is\*  
> aware of his intention has an easy way to understand what's happening.  
> Does this code know it's operating on floating point numbers? If so,  
> it's IEEE. If not, it's an equivalence relation.
> 
> \> I think consideration should be given to a design that achieves a  
> \> user-facing but not onerous differentiation between level 1 and level 2  
> \> equality. However, the only one I can think of is essentially a different  
> \> shade of the `PartiallyComparable` alternative already outlined in the  
> \> document.
> 
> I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> nature and thus useless for correctly constraining generic algorithms.

But there do exist types for which some pairs of values cannot be compared  
to each other. A generic algorithm that blows up if a value cannot be  
compared to another value should not operate on such types, no?

> People will use it anyway, resulting in algorithms that statically  
> accept, but are incorrect for, floating point. In my opinion there's  
> only one feasible answer that doesn't use the static/dynamic distinction  
> we've proposed: throw IEEE semantics under the bus, making it available  
> only under a different syntax.
> 
> This would be a drastic move whose primary downside is that floating  
> point code ported from C would need to be carefully audited and may  
> become less easy to read. But at least it would be viable.

Yes I agree that it would be a much more drastic move that would make Swift  
difficult to use for numerics, and I, at least, would not want to go down  
that road.

> \> Yet I cannot help but think that the rejected alternative may be  
> \> advantageous in one key aspect. `FloatingPoint` comparison is in a  
> \> sense "less refined" (not exactly precise language, I know) than the  
> \> level 2 ordering proposed here, at least in the sense that the latter  
> \> offers more semantic guarantees about the relationships between  
> \> comparison operators.
> 
> No, they are effectively refinement siblings. If it was a hierarchical  
> relationship, we could just make the floating point types conform to  
> Equatable. But floating point types are \*required\* by IEEE to have  
> comparison semantics that conflict with Equatable.
> 
> \> It's weird that the less refined `FloatingPoint` refines the more  
> \> refined `Comparable`,
> 
> Do you want to be able to sort floating point numbers without providing  
> a comparison predicate (one that has to be spelled less obviously than  
> "\<")? If so, floating point numbers must be Comparable. If not, we  
> could talk about breaking this refinement relationship.
> 
> \> and I think the acrobatics with compiler support illustrate how the  
> \> design is actively working against Swift's overarching direction.
> 
> It's not more acrobatic than things we already do in the standard  
> library to ensure that people transparently see the right behavior (see  
> .lazy), and we could probably even find ways to do it without language  
> features. It would be less principled, harder to understand, and more  
> fragile than designing a language feature that addresses the need  
> directly.

I have an incipient idea. It begins with:

enum ComparisonResult {  
&nbsp;&nbsp;case orderedAscending, orderedSame, orderedDescending, unordered  
}

I am sure there is something I am missing which makes this design a  
horrible idea, but I'm interested in hearing them.

> **···**
>
> On Sat, Apr 15, 2017 at 3:12 PM, Dave Abrahams via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > on Thu Apr 13 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:

---

<div class="post-metadata">

**Author:** ![Karl](https://avatars.discourse-cdn.com/v4/letter/k/34f0e0/32.png) [@Karl](https://forums.swift.org/u/Karl)\
**Post date:** [April 15, 2017, 10:05pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/26 "2017-04-15T22:05:23Z")

</div>

And actually, it’s a shame that kind of just snuck in as a footnote, because I think it is needed in the language anyway.

I’ve thought about more direct approaches to tackling this problem, such as “conformance regions” or named conformances (compiler-generated wrapper structs), which could allow you to conform to the same protocol more than once with special resolution features (e.g. think String.CharacterView being the default, named “Collection” conformance for String), or to manually specify which members get resolved as witnesses.

But in this proposal it’s just an implementation detail. We still don’t have a general solution to conflicting names for the members of different protocols.

- Karl

> **···**
>
> > On 14 Apr 2017, at 02:58, Xiaodi Wu via swift-evolution \<swift-evolution@swift.org\> wrote:
> > 
> > Jaden, the proposal literally says that a compiler feature named "@\_implements" is necessary for the proposed design to work. You can see WIP for that feature in the apple/swift repo.
> > 
> > On Thu, Apr 13, 2017 at 19:55 Jaden Geller \<jaden.geller@gmail.com \<mailto:jaden.geller@gmail.com\>\> wrote:
> > 
> > > On Apr 13, 2017, at 5:18 PM, Xiaodi Wu via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > 
> > > Actually, the fact that this behavior cannot even be achieved without currently non-existent compiler features means that it is not possible to understand what's truly going on without reading \*this document\*, after mastering \*both\* IEEE floating point \*and\* Swift generics/protocols/extensions/static vs. dynamic dispatch. All to use `==` correctly. Which is to say, most people will simply not even know if they happen to be using the `==` they did not intend to use.
> > 
> > If I understand correctly, I think you’re mistaken. The compiler already selects overloads based on generic context. If `T: FloatingPoint`, then it’ll choose the `==` with signature `\<T: FloatingPoint\> (T, T) -\> Bool`. If `T: Equatable`, then it’ll choose the `==` with signature `\<T: Equatable\> (T, T) -\> Bool`. No new compiler features are necessary for this specific behavior.
> > 
> > Cheers,  
> > Jaden Geller  
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![Karl](https://avatars.discourse-cdn.com/v4/letter/k/34f0e0/32.png) [@Karl](https://forums.swift.org/u/Karl)\
**Post date:** [April 15, 2017, 10:25pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/27 "2017-04-15T22:25:23Z")

</div>

> > I think consideration should be given to a design that achieves a  
> > user-facing but not onerous differentiation between level 1 and level 2  
> > equality. However, the only one I can think of is essentially a different  
> > shade of the `PartiallyComparable` alternative already outlined in the  
> > document.
> 
> I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> nature and thus useless for correctly constraining generic algorithms.  
> People will use it anyway, resulting in algorithms that statically  
> accept, but are incorrect for, floating point. In my opinion there's  
> only one feasible answer that doesn't use the static/dynamic distinction  
> we've proposed: throw IEEE semantics under the bus, making it available  
> only under a different syntax.
> 
> This would be a drastic move whose primary downside is that floating  
> point code ported from C would need to be carefully audited and may  
> become less easy to read. But at least it would be viable.

Yeah, I think it should really be considered. An IEEEComparable protocol, defining methods such as “isEqualTo”, “isLessThan”, etc would make the distinction clearer.

And, as you said, not many people really know or care about the IEEE comparison special cases. It’s a bit of an expert field. Is it that bad to ask experts who explicitly care about the order between +/- 0 or different NaNs to use a special function for that behaviour?

I suppose it needs to be weighed up with something like: (number of people ignorant of the difference) x (probability of unexpected result) x (significance of unexpected result, if estimable).

How often do non-floating point experts even use FloatingPoint as a protocol (as opposed to Float/Double)?

- Karl

---

<div class="post-metadata">

**Author:** ![Jon\_Hull](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/jon_hull/32/678_2.png) [@Jon\_Hull](https://forums.swift.org/u/Jon_Hull)\
**Post date:** [April 16, 2017, 5:35pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/28 "2017-04-16T17:35:37Z")

</div>

One benefit of the idea of using comparison metrics instead of changing comparable, is that you could just have two metrics on double. The default one which is closer to what we have now (or the new thing Xiaodi suggested with trapping NaN), and one which matches IEEE. You could in fact make a metric for each level if desired.

Thanks,  
Jon

> **···**
>
> > On Apr 13, 2017, at 8:30 PM, Jonathan Hull via swift-evolution \<swift-evolution@swift.org\> wrote:
> > 
> > One more thought. I am generally in favor of this proposal, but since it is in the pitch stage, I wanted to offer an alternative approach that I didn’t see mentioned. Food for thought/discussion.
> > 
> > What if, instead of repurposing comparable (and adding new functions for options like case insensitive compare), we define a comparison metric (with all of the options built in) and then use that to get our comparison result. Comparable things would have a default metric that uses ‘\<‘ and ‘==‘ to provide a comparison result.
> > 
> > The metric would have a method which takes two things and returns a ComparisonResult. The two things would usually be the same type, but wouldn’t necessarily have to be.
> > 
> > As a convenience, any type could have a compared(to:, using:) method where you pass a comparison metric to the using parameter and receive a ComparisonResult. Comparable things could add a compared(with:) method and the spaceship operator \<=\>, which both use the default metric.
> > 
> > Pros:  
> > • Would work without compiler alterations  
> > • You can create metrics that compare items of different types  
> > • Can setup the metric once for algorithms/comparisons with high setup cost  
> > • Things like 'compare(to: other, using: .caseInsensitiveComparison)' fall out of the design without having to create/learn various different versions of compare on different types.  
> > • Spaceship operator \<=\> for those who want it  
> > • In some cases, it can provide a much more efficient implementation based on underlying structure. For example, you can get a metric from String/Unicode which is optimized for a particular view of that string (say ASCII). Depending on the case, when one of the objects doesn’t match the optimized type, it can either convert or fallback to a more general algorithm… but it should provide a pretty big win when most of the objects have a known structure.
> > 
> > Cons:  
> > • More protocols defined by the design  
> > • Requires an extra struct/class to implement in non-standard cases (e.g. case insensitive compare)  
> > • Probably something else I am missing
> > 
> > Thanks,  
> > Jon
> > 
> > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > 
> > > Online copy here:
> > > 
> > > [https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md](https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md)
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![Jon\_Hull](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/jon_hull/32/678_2.png) [@Jon\_Hull](https://forums.swift.org/u/Jon_Hull)\
**Post date:** [April 14, 2017, 12:51am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/29 "2017-04-14T00:51:11Z")

</div>

I think “vastly” is vastly overstating it, especially since they are not customization points… merely aliases. There is nothing else those operators could do without causing confusion. Swift favors clarity, and these operators are much more clear (which I count as a benefit). Also ‘\<=‘ looks like an arrow, which I find very distracting in code, as my eye wants to follow it.

I do use this myself in application code, but I can’t add it to my framework code without potentially clashing with others (or myself) who have added the same behavior for themselves. Even though the implementations are exactly the same, it becomes ambiguous which of the (identical) definitions should be used. Having it in the library would mean that everyone would just use that version (and there is only one reasonable implementation, so it wont limit anyone).

I really don’t think there is danger of harm here as you seem to be implying. Anyone who sees ‘≤’ will know what it means, even if they aren’t familiar with Swift. If the implementations point to ‘\<=‘, etc… then nothing will get out of sync. There really isn’t any extra maintenance needed.

Thanks,  
Jon

> **···**
>
> > On Apr 13, 2017, at 5:03 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > On Thu, Apr 13, 2017 at 7:02 PM, Jonathan Hull via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:  
> > This is a sugar request, but if we are rearranging these things anyway, can we \*please\* add the ‘≤’, ‘≥’, and ‘≠’ operators to comparable. I know they would do the same thing as ‘\<=‘, ‘\>=‘, and ‘!=‘, but they can’t really be used for anything else without being confusing (because they literally have that meaning in mathematics), and they make my code so much more readable.
> > 
> > This is vastly increasing API surface area for every user of Swift for literally no functionality. Why isn't it sufficient that Swift allows you to do this for yourself without restriction?
> > 
> > Thanks,  
> > Jon
> > 
> > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > 
> > > Online copy here:
> > > 
> > > [https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md](https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md)
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![David\_Sweeris](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/david_sweeris/32/31302_2.png) [@David\_Sweeris](https://forums.swift.org/u/David_Sweeris)\
**Post date:** [April 14, 2017, 1:24am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/30 "2017-04-14T01:24:54Z")

</div>

Agreed. Although to fair, I'm a huge fan of Unicode operators.

- Dave Sweeris

> **···**
>
> > On Apr 13, 2017, at 17:51, Jonathan Hull via swift-evolution \<swift-evolution@swift.org\> wrote:
> > 
> > I think “vastly” is vastly overstating it, especially since they are not customization points… merely aliases. There is nothing else those operators could do without causing confusion. Swift favors clarity, and these operators are much more clear (which I count as a benefit). Also ‘\<=‘ looks like an arrow, which I find very distracting in code, as my eye wants to follow it.
> > 
> > I do use this myself in application code, but I can’t add it to my framework code without potentially clashing with others (or myself) who have added the same behavior for themselves. Even though the implementations are exactly the same, it becomes ambiguous which of the (identical) definitions should be used. Having it in the library would mean that everyone would just use that version (and there is only one reasonable implementation, so it wont limit anyone).
> > 
> > I really don’t think there is danger of harm here as you seem to be implying. Anyone who sees ‘≤’ will know what it means, even if they aren’t familiar with Swift. If the implementations point to ‘\<=‘, etc… then nothing will get out of sync. There really isn’t any extra maintenance needed.

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 14, 2017, 3:09am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/31 "2017-04-14T03:09:20Z")

</div>

> I think “vastly” is vastly overstating it, especially since they are not  
> customization points… merely aliases.

It increases the number of methods on Comparable from 5 to 8, and it  
increases the number of standard operators (which will already expand if  
one-sided ranges are approved), with no functionality gain whatsoever. It  
doubles the number of ways to write three operators. And it expands the  
standard operators past the ASCII range, which was a choice deliberately  
not taken during the debate about how to name SetAlgebra members. If this  
is not a vast expansion, I do not know what is.

There is nothing else those operators could do without causing confusion.

> Swift favors clarity, and these operators are much more clear (which I  
> count as a benefit). Also ‘\<=‘ looks like an arrow, which I find very  
> distracting in code, as my eye wants to follow it.
> 
> I do use this myself in application code, but I can’t add it to my  
> framework code without potentially clashing with others (or myself) who  
> have added the same behavior for themselves. Even though the  
> implementations are exactly the same, it becomes ambiguous which of the  
> (identical) definitions should be used. Having it in the library would  
> mean that everyone would just use that version (and there is only one  
> reasonable implementation, so it wont limit anyone).

If it were in high demand, a de-facto standard would have arisen by now  
vending these symbols as a standalone library. For now, nothing stops you  
from defining them for internal use in your library.

I really don’t think there is danger of harm here as you seem to be

> **···**
>
> On Thu, Apr 13, 2017 at 7:51 PM, Jonathan Hull \<jhull@gbis.com\> wrote:
> 
> > implying. Anyone who sees ‘≤’ will know what it means, even if they aren’t  
> > familiar with Swift. If the implementations point to ‘\<=‘, etc… then  
> > nothing will get out of sync. There really isn’t any extra maintenance  
> > needed.
> > 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 5:03 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > On Thu, Apr 13, 2017 at 7:02 PM, Jonathan Hull via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > > This is a sugar request, but if we are rearranging these things anyway,  
> > > can we \*please\* add the ‘≤’, ‘≥’, and ‘≠’ operators to comparable. I know  
> > > they would do the same thing as ‘\<=‘, ‘\>=‘, and ‘!=‘, but they can’t really  
> > > be used for anything else without being confusing (because they literally  
> > > have that meaning in mathematics), and they make my code so much more  
> > > readable.
> > 
> > This is vastly increasing API surface area for every user of Swift for  
> > literally no functionality. Why isn't it sufficient that Swift allows you  
> > to do this for yourself without restriction?
> > 
> > > Thanks,  
> > > Jon
> > > 
> > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \< \>\> swift-evolution@swift.org\> wrote:
> > > 
> > > Online copy here:
> > > 
> > > [GitHub - airspeedswift/swift-evolution at fa007138a54895e94d22e053122ca24ffa0b2eeb](https://github.com/airspeedswift/swift-evolution/blob/fa0071)  
> > > 38a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 15, 2017, 10:28pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/32 "2017-04-15T22:28:21Z")

</div>

Such a design would also require every port of numeric algorithms that use  
the concrete types themselves (Float and Double) to use .isEqualTo, etc.,  
or else silently break. It would make Swift a non-starter for almost any  
serious numeric work that uses floating point types.

> **···**
>
> On Sat, Apr 15, 2017 at 5:25 PM, Karl Wagner via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > I think consideration should be given to a design that achieves a  
> > user-facing but not onerous differentiation between level 1 and level 2  
> > equality. However, the only one I can think of is essentially a different  
> > shade of the `PartiallyComparable` alternative already outlined in the  
> > document.
> > 
> > I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> > nature and thus useless for correctly constraining generic algorithms.  
> > People will use it anyway, resulting in algorithms that statically  
> > accept, but are incorrect for, floating point. In my opinion there's  
> > only one feasible answer that doesn't use the static/dynamic distinction  
> > we've proposed: throw IEEE semantics under the bus, making it available  
> > only under a different syntax.
> > 
> > This would be a drastic move whose primary downside is that floating  
> > point code ported from C would need to be carefully audited and may  
> > become less easy to read. But at least it would be viable.
> > 
> > Yeah, I think it should really be considered. An IEEEComparable protocol,  
> > defining methods such as “isEqualTo”, “isLessThan”, etc would make the  
> > distinction clearer.
> > 
> > And, as you said, not many people really know or care about the IEEE  
> > comparison special cases. It’s a bit of an expert field. Is it that bad to  
> > ask experts who explicitly care about the order between +/- 0 or different  
> > NaNs to use a special function for that behaviour?
> > 
> > I suppose it needs to be weighed up with something like: (number of people  
> > ignorant of the difference) x (probability of unexpected result) x  
> > (significance of unexpected result, if estimable).
> > 
> > How often do non-floating point experts even use FloatingPoint as a  
> > protocol (as opposed to Float/Double)?

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 15, 2017, 10:34pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/33 "2017-04-15T22:34:27Z")

</div>

> I think consideration should be given to a design that achieves a  
> user-facing but not onerous differentiation between level 1 and level 2  
> equality. However, the only one I can think of is essentially a different  
> shade of the `PartiallyComparable` alternative already outlined in the  
> document.
> 
> I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> nature and thus useless for correctly constraining generic algorithms.  
> People will use it anyway, resulting in algorithms that statically  
> accept, but are incorrect for, floating point. In my opinion there's  
> only one feasible answer that doesn't use the static/dynamic distinction  
> we've proposed: throw IEEE semantics under the bus, making it available  
> only under a different syntax.
> 
> This would be a drastic move whose primary downside is that floating  
> point code ported from C would need to be carefully audited and may  
> become less easy to read. But at least it would be viable.
> 
> Yeah, I think it should really be considered. An IEEEComparable protocol,  
> defining methods such as “isEqualTo”, “isLessThan”, etc would make the  
> distinction clearer.
> 
> And, as you said, not many people really know or care about the IEEE  
> comparison special cases. It’s a bit of an expert field. Is it that bad to  
> ask experts who explicitly care about the order between +/- 0 or different  
> NaNs to use a special function for that behaviour?

Let's be clear, currently `+0.0 == -0.0`, and this is very important. With  
this proposal `+0.0 != 0.0` in the generic context, which has useful  
properties, but is not what you want when working with the concrete type  
Double.

Also, currently, `.nan != .nan`, which is also very important. It is not  
about "different types of NaN," as even the same type of NaN compares  
unequal to itself. Some very basic numeric algorithms that operate on  
concrete FP types expect NaN not to equal anything. With this proposal  
`.nan == .nan` in the generic context, which is useful for generic sorting  
but not what you want when working with Double.

> **···**
>
> On Sat, Apr 15, 2017 at 5:25 PM, Karl Wagner via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > I suppose it needs to be weighed up with something like: (number of people  
> > ignorant of the difference) x (probability of unexpected result) x  
> > (significance of unexpected result, if estimable).
> > 
> > How often do non-floating point experts even use FloatingPoint as a  
> > protocol (as opposed to Float/Double)?
> > 
> > - Karl
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![dabrahams](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/dabrahams/32/9815_2.png) [@dabrahams](https://forums.swift.org/u/dabrahams)\
**Post date:** [April 16, 2017, 3:32am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/34 "2017-04-16T03:32:42Z")

</div>

> > \> Getting this sorted out is definitely a worthwhile effort. I do have  
> > \> thoughts about this proposal:  
> > \>  
> > \> I continue to have reservations about an identical spelling (e.g. `==`)  
> > \> giving two different answers with the same values of the same type,  
> > \> depending on the generic context. It is a very \*clever\* design, but it is  
> > \> also a very \*subtle\* behavior that I can see leading to much confusion  
> > and  
> > \> befuddlement for any user who is not well versed \*both\* in the  
> > intricacies  
> > \> of IEEE floating point \*and\* in the intricacies of Swift.
> > 
> > I can't help but think that the concern over confusion here is not  
> > informed by any realistic situations. Please describe
> 
> To be clear, I'm not claiming that my concerns about the proposal outweigh  
> my enthusiasm for it.
> 
> But here, the confusion I'm concerned about stems from the essential  
> conclusion by the proposal authors that types (including, but not  
> necessarily only limited to FP types) which are ordinarily compared in a  
> way that treats certain "special values" differently must also present an  
> alternative notion of comparison that accounts for all possible  
> values.

That may be a conclusion, but it's not an assumption. For example, it's  
totally reasonable that there is a value of Int (i.e. 0) for which the  
requirements of division don't hold. We say that 0 is outside the  
domain of / when used as a divisor, and we tried to get away with saying  
that NaN was outside the domain of ==. However, it's also reasonable to  
trap on integer division by zero.

What we have is a situation where values that “misbehave” when given  
IEEE semantics occur in normal code and are expected to interoperate  
with other floating point values under normal circumstances (such as  
when sorting), and not only interoperate but give reasonable results.

Now, having thought about this a bit more myself, here is a real case  
where confusion might occur:

&nbsp;&nbsp;if values.contains(.NaN) {  
&nbsp;&nbsp;&nbsp;&nbsp;print(values.filter { $0 != .NaN }) // Surprise, NaN is printed!  
&nbsp;&nbsp;}

I find this result truly loathsome, but it seems to me that the only  
reasonable cure is giving == equivalence relation semantics under all  
circumstances.

> The special casing of certain values already makes comparison  
> operations difficult to understand; I guess I'm simply stating what is  
> unavoidably true, that having a "non-special-cased" comparison \*in  
> addition\* to that adds additional difficulty.

Yup.

> One example where this comes to mind is this: `XCTAssertEqual(+0.0, -0.0)`  
> will pass or fail depending on whether XCTAssertEqual provides a  
> FP-specific specialization. This is something that cannot be determined by  
> reading the testing code itself: that is, it requires not merely knowledge  
> about whether or not the call site "knows" that it's operating on a FP  
> type, but also knowledge about whether XCTest itself is FP-aware.

Yep.

> The issue increases in difficulty when it comes to non-stdlib types.  
> Suppose I were to write a Rational type. (I am writing a Rational type, but  
> we can talk about that later.) This Rational type is capable of  
> representing NaN (`(0 / 0 as Rational\<Int\>).isNaN == true`) and, for  
> consistency with FP types, `Rational\<Int\>.nan != Rational\<Int\>.nan`.

Hey, it's your funeral! ;-)

> If this proposal is implemented, \*I\* would be responsible for making  
> XCTest Rational-aware, vending `XCTAssertEqual\<Rational\<T\>\>(_:_:)`.

Now you're mixing apples and oranges with NaN and +/-0, the latter of  
which doesn't apply to rationals. The way you make XCTest aware of NaN  
is to do the same thing that floating point did: vend the static version  
of == separately from the dynamic version, using @\_implements (and get  
us to drop the underscore).

XCTestAssertEqual is a perfect example of a generic function: it is (or  
should be!) concerned with verifying that results match expectations,  
not that “==” behaves according to the specific quirks of a type.  
Anything else would make

&nbsp;&nbsp;&nbsp;XCTestAssertEqual(resultOfComputation, NaN)

meaningless.

> In fact, to ensure that users of Rational get the expected behavior  
> everywhere, I would have to vend special Rational-aware versions of  
> every stdlib, core library, and \_third-party\_ function that is  
> FP-aware, which it is not possible to do.

I'm sorry, I don't follow. Give me an example, please, and also clearly  
define “FP-awareness.”

> > Actually, the fact that this behavior cannot even be achieved without  
> > \> currently non-existent compiler features means that it is not possible  
> > \> to understand what's truly going on without reading \*this document\*,
> > 
> > This doesn't seem like a reasonable argument. New compiler features get  
> > documented outside of the proposals they come from. Nobody's going to  
> > have to go read a proposal to understand what @implements means.
> 
> I do not mean that I seriously believe @\_implements will never be  
> documented. (Although, as an underscored attribute, it does not need to be  
> documented outside of the apple/swift repo, in the same way that  
> @\_transparent and its ilk are not documented outside the repo.)

Either way, we either end up documenting @\_implements or special magic  
behavior for floating point types. Somebody already needs to document  
the latter for floating point types (.NaN != .NaN), frankly, even though IEEE is a  
commonly implemented standard.

> I am simply saying that fully understanding how `Comparable` and  
> `FloatingPoint` interact with each other will require learning one  
> additional advanced feature of the language than is required now,

Agreed, it will require learning something new.

> and that this feature does not even currently exist.

I don't understand the relevance of that last point though.

> > \> after mastering \*both\* IEEE floating point \*and\* Swift  
> > \> generics/protocols/extensions/static vs. dynamic dispatch. All to use  
> > \> `==` correctly.
> > 
> > I don't understand this argument. The \*whole\* point of this proposal is  
> > that you use `==` correctly \*without\* the need for any special knowledge.
> > 
> > \> Which is to say, most people will simply not even know if they happen  
> > \> to be using the `==` they did not intend to use.
> > 
> > Most people aren't aware that IEEE comparison is quirky and don't know  
> > what they intend with respect to those semantics, but anyone who \*is\*  
> > aware of his intention has an easy way to understand what's happening.  
> > Does this code know it's operating on floating point numbers? If so,  
> > it's IEEE. If not, it's an equivalence relation.
> > 
> > \> I think consideration should be given to a design that achieves a  
> > \> user-facing but not onerous differentiation between level 1 and level 2  
> > \> equality. However, the only one I can think of is essentially a different  
> > \> shade of the `PartiallyComparable` alternative already outlined in the  
> > \> document.
> > 
> > I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> > nature and thus useless for correctly constraining generic algorithms.
> 
> But there do exist types for which some pairs of values cannot be compared  
> to each other. A generic algorithm that blows up if a value cannot be  
> compared to another value should not operate on such types, no?

I don't know what you mean by “blows up.” If you mean, “traps,” I think  
that's fine. If you mean, “misbehaves,” I think that's really hard to  
justify unless it's easy for users to keep these values from ever  
entering their program. The algorithm itself doesn't know all the types  
on which it can operate, so its documentation isn't in a position to  
warn users about this precondition. Therefore, the caller, who got the  
values from somewhere and may be generic itself, is in no position to  
check for the problem. The only cure is to bottleneck production of  
values of that type and ensure that those values never get beyond some  
boundary in the code. I don't think that's practical in the case of  
floating point, not least because ordinary operations on legit values  
can produce the problematic values.

> > People will use it anyway, resulting in algorithms that statically  
> > accept, but are incorrect for, floating point. In my opinion there's  
> > only one feasible answer that doesn't use the static/dynamic distinction  
> > we've proposed: throw IEEE semantics under the bus, making it available  
> > only under a different syntax.
> > 
> > This would be a drastic move whose primary downside is that floating  
> > point code ported from C would need to be carefully audited and may  
> > become less easy to read. But at least it would be viable.
> 
> Yes I agree that it would be a much more drastic move that would make  
> Swift difficult to use for numerics, and I, at least, would not want  
> to go down that road.

I'd rather not, myself. The choices are not good:

1. Complexity and occasional surprises that can be documented and  
&nbsp;&nbsp;&nbsp;explained.  
2. Silent misbehavior.  
3. Separate syntax for distinct semantics.

#2 is the only one I find completely unacceptable.

> > \> Yet I cannot help but think that the rejected alternative may be  
> > \> advantageous in one key aspect. `FloatingPoint` comparison is in a  
> > \> sense "less refined" (not exactly precise language, I know) than the  
> > \> level 2 ordering proposed here, at least in the sense that the latter  
> > \> offers more semantic guarantees about the relationships between  
> > \> comparison operators.
> > 
> > No, they are effectively refinement siblings. If it was a hierarchical  
> > relationship, we could just make the floating point types conform to  
> > Equatable. But floating point types are \*required\* by IEEE to have  
> > comparison semantics that conflict with Equatable.
> > 
> > \> It's weird that the less refined `FloatingPoint` refines the more  
> > \> refined `Comparable`,
> > 
> > Do you want to be able to sort floating point numbers without providing  
> > a comparison predicate (one that has to be spelled less obviously than  
> > "\<")? If so, floating point numbers must be Comparable. If not, we  
> > could talk about breaking this refinement relationship.
> > 
> > \> and I think the acrobatics with compiler support illustrate how the  
> > \> design is actively working against Swift's overarching direction.
> > 
> > It's not more acrobatic than things we already do in the standard  
> > library to ensure that people transparently see the right behavior (see  
> > .lazy), and we could probably even find ways to do it without language  
> > features. It would be less principled, harder to understand, and more  
> > fragile than designing a language feature that addresses the need  
> > directly.
> 
> I have an incipient idea. It begins with:
> 
> enum ComparisonResult {  
> &nbsp;&nbsp;case orderedAscending, orderedSame, orderedDescending, unordered  
> }
> 
> I am sure there is something I am missing which makes this design a  
> horrible idea, but I'm interested in hearing them.

It's not a horrible idea, but to be fair it's not really a design yet,  
either. You haven't said anything about what it's supposed to mean, how  
it is supposed to be used, how people write, use, and compose generic  
algorithms with it, how it deals with floating point, etc.

> **···**
>
> on Sat Apr 15 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:
> 
> > On Sat, Apr 15, 2017 at 3:12 PM, Dave Abrahams via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > > on Thu Apr 13 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:
> 
> --  
> -Dave

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 16, 2017, 5:45pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/35 "2017-04-16T17:45:04Z")

</div>

> One benefit of the idea of using comparison metrics instead of changing  
> comparable, is that you could just have two metrics on double. The default  
> one which is closer to what we have now (or the new thing Xiaodi suggested  
> with trapping NaN), and one which matches IEEE. You could in fact make a  
> metric for each level if desired.

Right, but I'm arguing that having multiple comparison metrics is  
\_undesirable\_. I see the need for one design that can accommodate unordered  
comparisons. I do not see the need for a second comparison metric.

> **···**
>
> On Sun, Apr 16, 2017 at 12:35 PM, Jonathan Hull via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 8:30 PM, Jonathan Hull via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > One more thought. I am generally in favor of this proposal, but since it  
> > is in the pitch stage, I wanted to offer an alternative approach that I  
> > didn’t see mentioned. Food for thought/discussion.
> > 
> > What if, instead of repurposing comparable (and adding new functions for  
> > options like case insensitive compare), we define a comparison metric (with  
> > all of the options built in) and then use that to get our comparison  
> > result. Comparable things would have a default metric that uses ‘\<‘ and  
> > ‘==‘ to provide a comparison result.
> > 
> > The metric would have a method which takes two things and returns a  
> > ComparisonResult. The two things would usually be the same type, but  
> > wouldn’t necessarily have to be.
> > 
> > As a convenience, any type could have a compared(to:, using:) method where  
> > you pass a comparison metric to the using parameter and receive a  
> > ComparisonResult. Comparable things could add a compared(with:) method and  
> > the spaceship operator \<=\>, which both use the default metric.
> > 
> > Pros:  
> > • Would work without compiler alterations  
> > • You can create metrics that compare items of different types  
> > • Can setup the metric once for algorithms/comparisons with high setup cost  
> > • Things like 'compare(to: other, using: .caseInsensitiveComparison)' fall  
> > out of the design without having to create/learn various different versions  
> > of compare on different types.  
> > • Spaceship operator \<=\> for those who want it  
> > • In some cases, it can provide a much more efficient implementation based  
> > on underlying structure. For example, you can get a metric from  
> > String/Unicode which is optimized for a particular view of that string (say  
> > ASCII). Depending on the case, when one of the objects doesn’t match the  
> > optimized type, it can either convert or fallback to a more general  
> > algorithm… but it should provide a pretty big win when most of the objects  
> > have a known structure.
> > 
> > Cons:  
> > • More protocols defined by the design  
> > • Requires an extra struct/class to implement in non-standard cases (e.g.  
> > case insensitive compare)  
> > • Probably something else I am missing
> > 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> > 
> > Online copy here:
> > 
> > [https://github.com/airspeedswift/swift-evolution/blob/](https://github.com/airspeedswift/swift-evolution/blob/)  
> > fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-  
> > ComparisonReform.md
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![Jon\_Hull](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/jon_hull/32/678_2.png) [@Jon\_Hull](https://forums.swift.org/u/Jon_Hull)\
**Post date:** [April 14, 2017, 4:00am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/36 "2017-04-14T04:00:20Z")

</div>

Oh come on. You are exaggerating the issue here. As I said, there isn’t really any extra maintenance needed and people are already familiar with their meaning. It isn’t like they have to learn new archaic symbols. Even HTML defines a special code for them because their use is common. There is only one reasonable implementation, and they can’t have another meaning without causing confusion. They are pretty easy to type on most keyboards.

I view the gain in clarity/readability as functionality. Using ‘+’ instead of ‘adding(to:)’ may not have extra functionality by your definition, but it sure makes long equations easier for me to parse. This is something that should have been there since the beginning. I know it isn’t a high priority, but since we are re-writing the protocol anyway, we should take the 3 seconds it takes to add them and do it. I am happy to provide the implementations if needed.

Thanks,  
Jon

> **···**
>
> > On Apr 13, 2017, at 8:09 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > On Thu, Apr 13, 2017 at 7:51 PM, Jonathan Hull \<jhull@gbis.com \<mailto:jhull@gbis.com\>\> wrote:  
> > I think “vastly” is vastly overstating it, especially since they are not customization points… merely aliases.
> > 
> > It increases the number of methods on Comparable from 5 to 8, and it increases the number of standard operators (which will already expand if one-sided ranges are approved), with no functionality gain whatsoever. It doubles the number of ways to write three operators. And it expands the standard operators past the ASCII range, which was a choice deliberately not taken during the debate about how to name SetAlgebra members. If this is not a vast expansion, I do not know what is.
> > 
> > There is nothing else those operators could do without causing confusion. Swift favors clarity, and these operators are much more clear (which I count as a benefit). Also ‘\<=‘ looks like an arrow, which I find very distracting in code, as my eye wants to follow it.
> > 
> > I do use this myself in application code, but I can’t add it to my framework code without potentially clashing with others (or myself) who have added the same behavior for themselves. Even though the implementations are exactly the same, it becomes ambiguous which of the (identical) definitions should be used. Having it in the library would mean that everyone would just use that version (and there is only one reasonable implementation, so it wont limit anyone).
> > 
> > If it were in high demand, a de-facto standard would have arisen by now vending these symbols as a standalone library. For now, nothing stops you from defining them for internal use in your library.
> > 
> > I really don’t think there is danger of harm here as you seem to be implying. Anyone who sees ‘≤’ will know what it means, even if they aren’t familiar with Swift. If the implementations point to ‘\<=‘, etc… then nothing will get out of sync. There really isn’t any extra maintenance needed.
> > 
> > Thanks,  
> > Jon
> > 
> > > On Apr 13, 2017, at 5:03 PM, Xiaodi Wu \<xiaodi.wu@gmail.com \<mailto:xiaodi.wu@gmail.com\>\> wrote:
> > > 
> > > On Thu, Apr 13, 2017 at 7:02 PM, Jonathan Hull via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:  
> > > This is a sugar request, but if we are rearranging these things anyway, can we \*please\* add the ‘≤’, ‘≥’, and ‘≠’ operators to comparable. I know they would do the same thing as ‘\<=‘, ‘\>=‘, and ‘!=‘, but they can’t really be used for anything else without being confusing (because they literally have that meaning in mathematics), and they make my code so much more readable.
> > > 
> > > This is vastly increasing API surface area for every user of Swift for literally no functionality. Why isn't it sufficient that Swift allows you to do this for yourself without restriction?
> > > 
> > > Thanks,  
> > > Jon
> > > 
> > > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > > 
> > > > Online copy here:
> > > > 
> > > > [https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md](https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md)
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 14, 2017, 4:20am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/37 "2017-04-14T04:20:36Z")

</div>

> Oh come on. You are exaggerating the issue here. As I said, there isn’t  
> really any extra maintenance needed and people are already familiar with  
> their meaning. It isn’t like they have to learn new archaic symbols. Even  
> HTML defines a special code for them because their use is common. There is  
> only one reasonable implementation, and they can’t have another meaning  
> without causing confusion. They are pretty easy to type on most keyboards.
> 
> I view the gain in clarity/readability as functionality.

It is not a gain but a loss in clarity, because it introduces two spellings  
for the same thing where now there is one.

Using ‘+’ instead of ‘adding(to:)’ may not have extra functionality by your

> definition, but it sure makes long equations easier for me to parse.

Again, \_instead of\_ is not the problem, but \_in addition to\_ is. We have  
one way to spell less-than-or-equal-to in the standard library, and it is  
`\<=`. That goes again to the "opinionated" part of Swift language design.

The trampolining design that was required for `FloatingPoint` (with methods  
like `dividing(by:)`, etc.) was an unfortunate artifact of that protocol  
being approved before static operators; those methods were once necessary  
for functionality and today are a wart that should not be emulated.

This is something that should have been there since the beginning. I know

> **···**
>
> On Thu, Apr 13, 2017 at 11:00 PM, Jonathan Hull \<jhull@gbis.com\> wrote:
> 
> > it isn’t a high priority, but since we are re-writing the protocol anyway,  
> > we should take the 3 seconds it takes to add them and do it. I am happy to  
> > provide the implementations if needed.
> > 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 8:09 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > 
> > On Thu, Apr 13, 2017 at 7:51 PM, Jonathan Hull \<jhull@gbis.com\> wrote:
> > 
> > > I think “vastly” is vastly overstating it, especially since they are not  
> > > customization points… merely aliases.
> > 
> > It increases the number of methods on Comparable from 5 to 8, and it  
> > increases the number of standard operators (which will already expand if  
> > one-sided ranges are approved), with no functionality gain whatsoever. It  
> > doubles the number of ways to write three operators. And it expands the  
> > standard operators past the ASCII range, which was a choice deliberately  
> > not taken during the debate about how to name SetAlgebra members. If this  
> > is not a vast expansion, I do not know what is.
> > 
> > There is nothing else those operators could do without causing confusion.
> > 
> > > Swift favors clarity, and these operators are much more clear (which I  
> > > count as a benefit). Also ‘\<=‘ looks like an arrow, which I find very  
> > > distracting in code, as my eye wants to follow it.
> > > 
> > > I do use this myself in application code, but I can’t add it to my  
> > > framework code without potentially clashing with others (or myself) who  
> > > have added the same behavior for themselves. Even though the  
> > > implementations are exactly the same, it becomes ambiguous which of the  
> > > (identical) definitions should be used. Having it in the library would  
> > > mean that everyone would just use that version (and there is only one  
> > > reasonable implementation, so it wont limit anyone).
> > 
> > If it were in high demand, a de-facto standard would have arisen by now  
> > vending these symbols as a standalone library. For now, nothing stops you  
> > from defining them for internal use in your library.
> > 
> > I really don’t think there is danger of harm here as you seem to be
> > 
> > > implying. Anyone who sees ‘≤’ will know what it means, even if they aren’t  
> > > familiar with Swift. If the implementations point to ‘\<=‘, etc… then  
> > > nothing will get out of sync. There really isn’t any extra maintenance  
> > > needed.
> > > 
> > > Thanks,  
> > > Jon
> > > 
> > > On Apr 13, 2017, at 5:03 PM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:
> > > 
> > > On Thu, Apr 13, 2017 at 7:02 PM, Jonathan Hull via swift-evolution \< \>\> swift-evolution@swift.org\> wrote:
> > > 
> > > > This is a sugar request, but if we are rearranging these things anyway,  
> > > > can we \*please\* add the ‘≤’, ‘≥’, and ‘≠’ operators to comparable. I know  
> > > > they would do the same thing as ‘\<=‘, ‘\>=‘, and ‘!=‘, but they can’t really  
> > > > be used for anything else without being confusing (because they literally  
> > > > have that meaning in mathematics), and they make my code so much more  
> > > > readable.
> > > 
> > > This is vastly increasing API surface area for every user of Swift for  
> > > literally no functionality. Why isn't it sufficient that Swift allows you  
> > > to do this for yourself without restriction?
> > > 
> > > > Thanks,  
> > > > Jon
> > > > 
> > > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \< \>\>\> swift-evolution@swift.org\> wrote:
> > > > 
> > > > Online copy here:
> > > > 
> > > > [GitHub - airspeedswift/swift-evolution at fa007138a54895e94d22e053122ca24ffa0b2eeb](https://github.com/airspeedswift/swift-evolution/blob/fa0071)  
> > > > 38a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md
> > > > 
> > > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > > swift-evolution mailing list  
> > > > swift-evolution@swift.org  
> > > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 16, 2017, 4:49am UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/38 "2017-04-16T04:49:18Z")

</div>

> \>  
> \>\>  
> \>\>  
> \>\> \> Getting this sorted out is definitely a worthwhile effort. I do have  
> \>\> \> thoughts about this proposal:  
> \>\> \>  
> \>\> \> I continue to have reservations about an identical spelling (e.g.  
> `==`)  
> \>\> \> giving two different answers with the same values of the same type,  
> \>\> \> depending on the generic context. It is a very \*clever\* design, but  
> it is  
> \>\> \> also a very \*subtle\* behavior that I can see leading to much confusion  
> \>\> and  
> \>\> \> befuddlement for any user who is not well versed \*both\* in the  
> \>\> intricacies  
> \>\> \> of IEEE floating point \*and\* in the intricacies of Swift.  
> \>\>  
> \>\> I can't help but think that the concern over confusion here is not  
> \>\> informed by any realistic situations. Please describe  
> \>\>  
> \>  
> \> To be clear, I'm not claiming that my concerns about the proposal  
> outweigh  
> \> my enthusiasm for it.  
> \>  
> \> But here, the confusion I'm concerned about stems from the essential  
> \> conclusion by the proposal authors that types (including, but not  
> \> necessarily only limited to FP types) which are ordinarily compared in a  
> \> way that treats certain "special values" differently must also present an  
> \> alternative notion of comparison that accounts for all possible  
> \> values.
> 
> That may be a conclusion, but it's not an assumption. For example, it's  
> totally reasonable that there is a value of Int (i.e. 0) for which the  
> requirements of division don't hold. We say that 0 is outside the  
> domain of / when used as a divisor, and we tried to get away with saying  
> that NaN was outside the domain of ==. However, it's also reasonable to  
> trap on integer division by zero.
> 
> What we have is a situation where values that “misbehave” when given  
> IEEE semantics occur in normal code and are expected to interoperate  
> with other floating point values under normal circumstances (such as  
> when sorting), and not only interoperate but give reasonable results.
> 
> Now, having thought about this a bit more myself, here is a real case  
> where confusion might occur:
> 
> &nbsp;&nbsp;if values.contains(.NaN) {  
> &nbsp;&nbsp;&nbsp;&nbsp;print(values.filter { $0 != .NaN }) // Surprise, NaN is printed!  
> &nbsp;&nbsp;}
> 
> I find this result truly loathsome, but it seems to me that the only  
> reasonable cure is giving == equivalence relation semantics under all  
> circumstances.
> 
> \> The special casing of certain values already makes comparison  
> \> operations difficult to understand; I guess I'm simply stating what is  
> \> unavoidably true, that having a "non-special-cased" comparison \*in  
> \> addition\* to that adds additional difficulty.
> 
> Yup.
> 
> \> One example where this comes to mind is this: `XCTAssertEqual(+0.0,  
> -0.0)`  
> \> will pass or fail depending on whether XCTAssertEqual provides a  
> \> FP-specific specialization. This is something that cannot be determined  
> by  
> \> reading the testing code itself: that is, it requires not merely  
> knowledge  
> \> about whether or not the call site "knows" that it's operating on a FP  
> \> type, but also knowledge about whether XCTest itself is FP-aware.
> 
> Yep.
> 
> \> The issue increases in difficulty when it comes to non-stdlib types.  
> \> Suppose I were to write a Rational type. (I am writing a Rational type,  
> but  
> \> we can talk about that later.) This Rational type is capable of  
> \> representing NaN (`(0 / 0 as Rational\<Int\>).isNaN == true`) and, for  
> \> consistency with FP types, `Rational\<Int\>.nan != Rational\<Int\>.nan`.
> 
> Hey, it's your funeral! ;-)
> 
> \> If this proposal is implemented, \*I\* would be responsible for making  
> \> XCTest Rational-aware, vending `XCTAssertEqual\<Rational\<T\>\>(_:_:)`.
> 
> Now you're mixing apples and oranges with NaN and +/-0, the latter of  
> which doesn't apply to rationals. The way you make XCTest aware of NaN  
> is to do the same thing that floating point did: vend the static version  
> of == separately from the dynamic version, using @\_implements (and get  
> us to drop the underscore).
> 
> XCTestAssertEqual is a perfect example of a generic function: it is (or  
> should be!) concerned with verifying that results match expectations,  
> not that “==” behaves according to the specific quirks of a type.  
> Anything else would make
> 
> &nbsp;&nbsp;&nbsp;XCTestAssertEqual(resultOfComputation, NaN)
> 
> meaningless.

Hmm, I will admit I have not tried it because I have always assumed that  
the assertion above is meaningless, and that it ought to be.  
`XCTAssertTrue(resultOfComputation.isNaN)` is the way I've been testing my  
NaN's.

> In fact, to ensure that users of Rational get the expected behavior  
> \> everywhere, I would have to vend special Rational-aware versions of  
> \> every stdlib, core library, and \_third-party\_ function that is  
> \> FP-aware, which it is not possible to do.
> 
> I'm sorry, I don't follow. Give me an example, please, and also clearly  
> define “FP-awareness.”

By FP awareness, I mean that in comparing two FP values a function uses  
`FloatingPoint.==` as opposed to `Comparable.==`. For example, I expect  
`XCTAssertEqual\<T : FloatingPoint\>(_:_:)` to be vended as part of XCTest,  
in order to make sure that `XCTAssertEqual(resultOfComputation,  
Double.nan)` always fails.

> > Actually, the fact that this behavior cannot even be achieved without
> 
> \>\> \> currently non-existent compiler features means that it is not possible  
> \>\> \> to understand what's truly going on without reading \*this document\*,  
> \>\>  
> \>\> This doesn't seem like a reasonable argument. New compiler features get  
> \>\> documented outside of the proposals they come from. Nobody's going to  
> \>\> have to go read a proposal to understand what @implements means.  
> \>  
> \> I do not mean that I seriously believe @\_implements will never be  
> \> documented. (Although, as an underscored attribute, it does not need to  
> be  
> \> documented outside of the apple/swift repo, in the same way that  
> \> @\_transparent and its ilk are not documented outside the repo.)
> 
> Either way, we either end up documenting @\_implements or special magic  
> behavior for floating point types. Somebody already needs to document  
> the latter for floating point types (.NaN != .NaN), frankly, even though  
> IEEE is a  
> commonly implemented standard.
> 
> \> I am simply saying that fully understanding how `Comparable` and  
> \> `FloatingPoint` interact with each other will require learning one  
> \> additional advanced feature of the language than is required now,
> 
> Agreed, it will require learning something new.
> 
> \> and that this feature does not even currently exist.
> 
> I don't understand the relevance of that last point though.

Not critical to the argument. Just that it will impact all users of Swift.  
It's not as though some particularly studious user of Swift 3 will be  
rewarded with a head start because he or she has devoted time to careful  
study of the language.

> \>  
> \>  
> \>\> \> after mastering \*both\* IEEE floating point \*and\* Swift  
> \>\> \> generics/protocols/extensions/static vs. dynamic dispatch. All to use  
> \>\> \> `==` correctly.  
> \>\>  
> \>\> I don't understand this argument. The \*whole\* point of this proposal is  
> \>\> that you use `==` correctly \*without\* the need for any special  
> knowledge.  
> \>\>  
> \>\> \> Which is to say, most people will simply not even know if they happen  
> \>\> \> to be using the `==` they did not intend to use.  
> \>\>  
> \>\> Most people aren't aware that IEEE comparison is quirky and don't know  
> \>\> what they intend with respect to those semantics, but anyone who \*is\*  
> \>\> aware of his intention has an easy way to understand what's happening.  
> \>\> Does this code know it's operating on floating point numbers? If so,  
> \>\> it's IEEE. If not, it's an equivalence relation.  
> \>\>  
> \>\> \> I think consideration should be given to a design that achieves a  
> \>\> \> user-facing but not onerous differentiation between level 1 and level  
> 2  
> \>\> \> equality. However, the only one I can think of is essentially a  
> different  
> \>\> \> shade of the `PartiallyComparable` alternative already outlined in the  
> \>\> \> document.  
> \>\>  
> \>\> I am \*deeply\* opposed to such a protocol. It is purely syntactic in  
> \>\> nature and thus useless for correctly constraining generic algorithms.  
> \>  
> \> But there do exist types for which some pairs of values cannot be  
> compared  
> \> to each other. A generic algorithm that blows up if a value cannot be  
> \> compared to another value should not operate on such types, no?
> 
> I don't know what you mean by “blows up.” If you mean, “traps,” I think  
> that's fine. If you mean, “misbehaves,” I think that's really hard to  
> justify unless it's easy for users to keep these values from ever  
> entering their program. The algorithm itself doesn't know all the types  
> on which it can operate, so its documentation isn't in a position to  
> warn users about this precondition. Therefore, the caller, who got the  
> values from somewhere and may be generic itself, is in no position to  
> check for the problem. The only cure is to bottleneck production of  
> values of that type and ensure that those values never get beyond some  
> boundary in the code. I don't think that's practical in the case of  
> floating point, not least because ordinary operations on legit values  
> can produce the problematic values.
> 
> \>\> People will use it anyway, resulting in algorithms that statically  
> \>\> accept, but are incorrect for, floating point. In my opinion there's  
> \>\> only one feasible answer that doesn't use the static/dynamic distinction  
> \>\> we've proposed: throw IEEE semantics under the bus, making it available  
> \>\> only under a different syntax.  
> \>\>  
> \>\> This would be a drastic move whose primary downside is that floating  
> \>\> point code ported from C would need to be carefully audited and may  
> \>\> become less easy to read. But at least it would be viable.  
> \>\>  
> \>  
> \> Yes I agree that it would be a much more drastic move that would make  
> \> Swift difficult to use for numerics, and I, at least, would not want  
> \> to go down that road.
> 
> I'd rather not, myself. The choices are not good:
> 
> 1. Complexity and occasional surprises that can be documented and  
> &nbsp;&nbsp;&nbsp;explained.  
> 2. Silent misbehavior.  
> 3. Separate syntax for distinct semantics.
> 
> #2 is the only one I find completely unacceptable.
> 
> \>\> \> Yet I cannot help but think that the rejected alternative may be  
> \>\> \> advantageous in one key aspect. `FloatingPoint` comparison is in a  
> \>\> \> sense "less refined" (not exactly precise language, I know) than the  
> \>\> \> level 2 ordering proposed here, at least in the sense that the latter  
> \>\> \> offers more semantic guarantees about the relationships between  
> \>\> \> comparison operators.  
> \>\>  
> \>\> No, they are effectively refinement siblings. If it was a hierarchical  
> \>\> relationship, we could just make the floating point types conform to  
> \>\> Equatable. But floating point types are \*required\* by IEEE to have  
> \>\> comparison semantics that conflict with Equatable.  
> \>\>  
> \>\> \> It's weird that the less refined `FloatingPoint` refines the more  
> \>\> \> refined `Comparable`,  
> \>\>  
> \>\> Do you want to be able to sort floating point numbers without providing  
> \>\> a comparison predicate (one that has to be spelled less obviously than  
> \>\> "\<")? If so, floating point numbers must be Comparable. If not, we  
> \>\> could talk about breaking this refinement relationship.  
> \>\>  
> \>\> \> and I think the acrobatics with compiler support illustrate how the  
> \>\> \> design is actively working against Swift's overarching direction.  
> \>\>  
> \>\> It's not more acrobatic than things we already do in the standard  
> \>\> library to ensure that people transparently see the right behavior (see  
> \>\> .lazy), and we could probably even find ways to do it without language  
> \>\> features. It would be less principled, harder to understand, and more  
> \>\> fragile than designing a language feature that addresses the need  
> \>\> directly.  
> \>  
> \> I have an incipient idea. It begins with:  
> \>  
> \> enum ComparisonResult {  
> \> case orderedAscending, orderedSame, orderedDescending, unordered  
> \> }  
> \>  
> \> I am sure there is something I am missing which makes this design a  
> \> horrible idea, but I'm interested in hearing them.
> 
> It's not a horrible idea, but to be fair it's not really a design yet,  
> either. You haven't said anything about what it's supposed to mean, how  
> it is supposed to be used, how people write, use, and compose generic  
> algorithms with it, how it deals with floating point, etc.

I've evolved my thinking based on the discussion. Let's see:

```swift
public enum ComparisonResult : Equatable {
  case orderedAscending, equivalent, orderedDescending, unordered
  // I have renamed one case, in the hopes of emphasizing that two values
  // that compare `equivalent` are not merely ordered the same, but should
  // satisfy the three conditions of an equivalence relation.
}
// I will have to leave the question of how to bridge from Obj-C
// NSComparisonResult up to more capable hands.

public protocol Comparable : Equatable {
  func compared(to other: Self) -> ComparisonResult
}
// This will have to be modified as necessarily to support compiler magic
// necessary for source-compatibility with Swift 3

extension Comparable {
  public static func == (lhs: Self, rhs: Self) -> Bool {
    let comparison = lhs.compared(to: rhs)
    precondition(comparison != .unordered)
    return comparison == .equivalent
  }

  public static func < (lhs: Self, rhs: Self) -> Bool {
    let comparison = lhs.compared(to: rhs)
    precondition(comparison != .unordered)
    return comparison == .orderedAscending
  }
  // etc.

  // Something I thought I'd never want to see, but on reflection not
terrible:
  public static func &== (lhs: Self, rhs: Self) -> Bool {
    return lhs.compared(to: rhs) == .equivalent
  }

  public static func &< (lhs: Self, rhs: Self) -> Bool {
    return lhs.compared(to: rhs) == .orderedAscending
  }
  // etc.
}

extension FloatingPoint : Comparable {
  public func compared(to other: Self) -> ComparisonResult {
    if isNaN || other.isNaN { return .unordered }
    if isLess(than: other) { return .orderedAscending }
    if other.isLess(than: self) { return .orderedDescending }

    // On reconsideration, probably actually least surprising if +0.0 ==
-0.0
    // no matter what. It does not matter that division can give different
    // results for two equivalent values, only that the three rules of an
    // equivalence relation will hold, and it does.
    //
    // If a user is really savvy to the sign of zero, there is
FloatingPoint.sign,
    // which is necessary in any case for working with FP operations that
    // distinguish between +0 and -0. I can't think of a generic algorithm
over
    // all Comparable types that could make use of the distinction between
+0
    // and -0.
    return .equivalent
  }
}

```

In this design, `==`, `\<`, etc. correspond to IEEE "signaling" operators,  
while `&==`, `&\<`, etc. correspond to C-style operators, which IEEE calls  
"quiet" and actually notates using "?==", "?\<", etc.

> **···**
>
> On Sat, Apr 15, 2017 at 10:32 PM, Dave Abrahams via swift-evolution \< swift-evolution@swift.org\> wrote:
> 
> > on Sat Apr 15 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:  
> > \> On Sat, Apr 15, 2017 at 3:12 PM, Dave Abrahams via swift-evolution \< \> \> swift-evolution@swift.org\> wrote:  
> > \>\> on Thu Apr 13 2017, Xiaodi Wu \<swift-evolution@swift.org\> wrote:

---

<div class="post-metadata">

**Author:** ![Jon\_Hull](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/jon_hull/32/678_2.png) [@Jon\_Hull](https://forums.swift.org/u/Jon_Hull)\
**Post date:** [April 16, 2017, 5:58pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/39 "2017-04-16T17:58:45Z")

</div>

> One benefit of the idea of using comparison metrics instead of changing comparable, is that you could just have two metrics on double. The default one which is closer to what we have now (or the new thing Xiaodi suggested with trapping NaN), and one which matches IEEE. You could in fact make a metric for each level if desired.
> 
> Right, but I'm arguing that having multiple comparison metrics is \_undesirable\_. I see the need for one design that can accommodate unordered comparisons. I do not see the need for a second comparison metric.

That is why there is a default metric. For most uses, what you suggest (i.e. trapping on NaN) makes sense, and that would be the default. Someone may have a need to compare in a way which differentiates NaN or matches a different IEEE level, and they can create a metric that provides that comparison, and still be able to use it with all of the algorithms in the standard library. (Note: I see those alternate metrics as living in a library as opposed to the standard library)

It is clear that we will need multiple comparison metrics for some types (e.g. Case/Diacritic insensitive compare), and I am suggesting we formalize that so we don’t end up with a bunch of random ‘compare(with: optionA: optionB:)’ functions which are incompatible across types.

Thanks,  
Jon

> **···**
>
> > On Apr 16, 2017, at 10:45 AM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:  
> > On Sun, Apr 16, 2017 at 12:35 PM, Jonathan Hull via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> 
> > > On Apr 13, 2017, at 8:30 PM, Jonathan Hull via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > 
> > > One more thought. I am generally in favor of this proposal, but since it is in the pitch stage, I wanted to offer an alternative approach that I didn’t see mentioned. Food for thought/discussion.
> > > 
> > > What if, instead of repurposing comparable (and adding new functions for options like case insensitive compare), we define a comparison metric (with all of the options built in) and then use that to get our comparison result. Comparable things would have a default metric that uses ‘\<‘ and ‘==‘ to provide a comparison result.
> > > 
> > > The metric would have a method which takes two things and returns a ComparisonResult. The two things would usually be the same type, but wouldn’t necessarily have to be.
> > > 
> > > As a convenience, any type could have a compared(to:, using:) method where you pass a comparison metric to the using parameter and receive a ComparisonResult. Comparable things could add a compared(with:) method and the spaceship operator \<=\>, which both use the default metric.
> > > 
> > > Pros:  
> > > • Would work without compiler alterations  
> > > • You can create metrics that compare items of different types  
> > > • Can setup the metric once for algorithms/comparisons with high setup cost  
> > > • Things like 'compare(to: other, using: .caseInsensitiveComparison)' fall out of the design without having to create/learn various different versions of compare on different types.  
> > > • Spaceship operator \<=\> for those who want it  
> > > • In some cases, it can provide a much more efficient implementation based on underlying structure. For example, you can get a metric from String/Unicode which is optimized for a particular view of that string (say ASCII). Depending on the case, when one of the objects doesn’t match the optimized type, it can either convert or fallback to a more general algorithm… but it should provide a pretty big win when most of the objects have a known structure.
> > > 
> > > Cons:  
> > > • More protocols defined by the design  
> > > • Requires an extra struct/class to implement in non-standard cases (e.g. case insensitive compare)  
> > > • Probably something else I am missing
> > > 
> > > Thanks,  
> > > Jon
> > > 
> > > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \<swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>\> wrote:
> > > > 
> > > > Online copy here:
> > > > 
> > > > [https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md](https://github.com/airspeedswift/swift-evolution/blob/fa007138a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md)
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)
> > 
> > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > swift-evolution mailing list  
> > swift-evolution@swift.org \<mailto:swift-evolution@swift.org\>  
> > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

---

<div class="post-metadata">

**Author:** ![xwu](https://avatars.discourse-cdn.com/v4/letter/x/b487fb/32.png) [@xwu](https://forums.swift.org/u/xwu)\
**Post date:** [April 16, 2017, 6:52pm UTC](https://forums.swift.org/t/pitch-comparison-reform/5662/40 "2017-04-16T18:52:06Z")

</div>

> > One benefit of the idea of using comparison metrics instead of changing  
> > comparable, is that you could just have two metrics on double. The default  
> > one which is closer to what we have now (or the new thing Xiaodi suggested  
> > with trapping NaN), and one which matches IEEE. You could in fact make a  
> > metric for each level if desired.
> 
> Right, but I'm arguing that having multiple comparison metrics is  
> \_undesirable\_. I see the need for one design that can accommodate unordered  
> comparisons. I do not see the need for a second comparison metric.
> 
> That is why there is a default metric. For most uses, what you suggest  
> (i.e. trapping on NaN) makes sense, and that would be the default. Someone  
> may have a need to compare in a way which differentiates NaN or matches a  
> different IEEE level, and they can create a metric that provides that  
> comparison, and still be able to use it with all of the algorithms in the  
> standard library. (Note: I see those alternate metrics as living in a  
> library as opposed to the standard library)

FloatingPoint already exposes IEEE total ordering as `isTotallyOrdered`.  
You can use it in `sort(by:)`. That's not what I'm talking about.

This proposal is about the design of `Comparable`. My concern is about `\<`  
giving different answers depending on surrounding code. I don't see the  
point of it. Do you?

> It is clear that we will need multiple comparison metrics for some types  
> (e.g. Case/Diacritic insensitive compare), and I am suggesting we formalize  
> that so we don’t end up with a bunch of random ‘compare(with: optionA:  
> optionB:)’ functions which are incompatible across types.

Since the String overhaul is not done, and since localized comparison has  
been explicitly deferred from even the current scope of the String  
overhaul, I don't see how we can design around this with any sort of  
insight.

In any case, again, I'm speaking specifically about the proposed design of  
`Comparable`. Do you think that there are meaningful generic algorithms to  
be written over localized string comparison and floating point comparison  
which are not possible today, which requires a redesign of `Comparable`?

> **···**
>
> On Sun, Apr 16, 2017 at 12:58 PM, Jonathan Hull \<jhull@gbis.com\> wrote:
> 
> > On Apr 16, 2017, at 10:45 AM, Xiaodi Wu \<xiaodi.wu@gmail.com\> wrote:  
> > On Sun, Apr 16, 2017 at 12:35 PM, Jonathan Hull via swift-evolution \< \> swift-evolution@swift.org\> wrote:
> 
> > Thanks,  
> > Jon
> > 
> > On Apr 13, 2017, at 8:30 PM, Jonathan Hull via swift-evolution \< \>\> swift-evolution@swift.org\> wrote:
> > 
> > > One more thought. I am generally in favor of this proposal, but since it  
> > > is in the pitch stage, I wanted to offer an alternative approach that I  
> > > didn’t see mentioned. Food for thought/discussion.
> > > 
> > > What if, instead of repurposing comparable (and adding new functions for  
> > > options like case insensitive compare), we define a comparison metric (with  
> > > all of the options built in) and then use that to get our comparison  
> > > result. Comparable things would have a default metric that uses ‘\<‘ and  
> > > ‘==‘ to provide a comparison result.
> > > 
> > > The metric would have a method which takes two things and returns a  
> > > ComparisonResult. The two things would usually be the same type, but  
> > > wouldn’t necessarily have to be.
> > > 
> > > As a convenience, any type could have a compared(to:, using:) method  
> > > where you pass a comparison metric to the using parameter and receive a  
> > > ComparisonResult. Comparable things could add a compared(with:) method and  
> > > the spaceship operator \<=\>, which both use the default metric.
> > > 
> > > Pros:  
> > > • Would work without compiler alterations  
> > > • You can create metrics that compare items of different types  
> > > • Can setup the metric once for algorithms/comparisons with high setup  
> > > cost  
> > > • Things like 'compare(to: other, using: .caseInsensitiveComparison)'  
> > > fall out of the design without having to create/learn various different  
> > > versions of compare on different types.  
> > > • Spaceship operator \<=\> for those who want it  
> > > • In some cases, it can provide a much more efficient implementation  
> > > based on underlying structure. For example, you can get a metric from  
> > > String/Unicode which is optimized for a particular view of that string (say  
> > > ASCII). Depending on the case, when one of the objects doesn’t match the  
> > > optimized type, it can either convert or fallback to a more general  
> > > algorithm… but it should provide a pretty big win when most of the objects  
> > > have a known structure.
> > > 
> > > Cons:  
> > > • More protocols defined by the design  
> > > • Requires an extra struct/class to implement in non-standard cases (e.g.  
> > > case insensitive compare)  
> > > • Probably something else I am missing
> > > 
> > > Thanks,  
> > > Jon
> > > 
> > > On Apr 13, 2017, at 1:24 PM, Ben Cohen via swift-evolution \< \>\> swift-evolution@swift.org\> wrote:
> > > 
> > > Online copy here:
> > > 
> > > [GitHub - airspeedswift/swift-evolution at fa007138a54895e94d22e053122ca24ffa0b2eeb](https://github.com/airspeedswift/swift-evolution/blob/fa0071)  
> > > 38a54895e94d22e053122ca24ffa0b2eeb/proposals/NNNN-ComparisonReform.md
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)
> > > 
> > > \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_  
> > > swift-evolution mailing list  
> > > swift-evolution@swift.org  
> > > [https://lists.swift.org/mailman/listinfo/swift-evolution](https://lists.swift.org/mailman/listinfo/swift-evolution)

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