Has the roadmap defined a timeframe for building iOS applications using the Swift Package Manager? I am working on a handful of modules that will be shared between a Mac command line utility app and a couple different iOS apps. I’d like to use SPM for building the shared code as individual modules, and then to define packages for the command line utility and each iOS application with dependencies on the shared code modules.
All code will be Swift-only
Is the SPM a good options or should I be sticking with CocoaPods or Carthage?
PS: Check out SwiftPlate <https://github.com/JohnSundell/SwiftPlate> which
lets generates a template which can be used to support all dependency
managers. I haven't actually used it but it looks good!
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On Thu, Mar 30, 2017 at 6:30 AM, Tim Dean via swift-users < swift-users@swift.org> wrote:
Hello Swift Users:
Has the roadmap defined a timeframe for building iOS applications using
the Swift Package Manager? I am working on a handful of modules that will
be shared between a Mac command line utility app and a couple different iOS
apps. I’d like to use SPM for building the shared code as individual
modules, and then to define packages for the command line utility and each
iOS application with dependencies on the shared code modules.
All code will be Swift-only
Is the SPM a good options or should I be sticking with CocoaPods or
Carthage?