I'm honestly confused by your entire first post. Maybe I'm not completely understanding your point, but it seems like you're advocating for the possibility of writing incorrect code faster. If this is your goal, and it's the same for "the rest of you", the only thing I can hope for the future of software development in general is that this misguided mindset (push garbage out in the world faster) will eventually disappear from the field.
Also, quickly copypasting code between languages is a non-goal. Maybe Swift is simply not the language that you want to use, I'd advice against trying to bend your mindset around a language that's fundamentally different from many other languages that you might be used to: just to consider a popular language as a means of comparison, a language like Java is at the polar opposite of Swift.
The very idea that the concept of "optionals" is a distraction is akin to thinking that, when designing an engine, the laws of thermodynamics are a distraction.
No, I can't provide stats, there's no stats: when confronting programming language features, stats make no sense, due to both the impossibility to control for other factors, and substantial differences in culture and patterns between languages. What I can say is that the presence of algebraic data types, like optionals, has completely eliminated, for me, an entire class of bugs, which is also the most popular one, that is, incorrect representation of state. You simply can't correctly represent most states of a system without algebraic data types.
Without the possibility to correctly control for the possible states of a system, developing would be a mess, which it actually is in languages that don't allow for it, but many simply don't see this because incorrect-by-design development seems normal: it's like the fish in the sea that doesn't see "water" because water is all there is. Also, I was that very fish, many years ago, before understanding that pushing out incorrect code is (professionally) unethical, and that there are alternatives.