Hi Joe,
Can you point me to a good example of how to build a Swift 3.0 module that wraps some C code? I have searched, but keep finding Swift 2.2 documentation and it all seems to involve connecting to Objective-C, while my interests are accessing C code on a Linux platform, using the latest Ubuntu Linux 14.04 version of the Swift 3.0 toolchain.
Thanks in advance for your help.
···
--
Ken Burgett
Principal Software Engineer
Email: kenb@iotone.io
Office: 530.693.4449
Mobile: 831.332.6846
URL: www.iotone.co
Some good info in Package Manager docs:
https://github.com/apple/swift-package-manager/blob/master/Documentation/SystemModules.md
Hope that helps,
Michał
···
On 21 May 2016, at 17:42, Ken Burgett via swift-users <swift-users@swift.org> wrote:
Hi Joe,
Can you point me to a good example of how to build a Swift 3.0 module that wraps some C code? I have searched, but keep finding Swift 2.2 documentation and it all seems to involve connecting to Objective-C, while my interests are accessing C code on a Linux platform, using the latest Ubuntu Linux 14.04 version of the Swift 3.0 toolchain.
Thanks in advance for your help.
--
Ken Burgett
Principal Software Engineer
Email: kenb@iotone.io
Office: 530.693.4449
Mobile: 831.332.6846
URL: www.iotone.co
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