Rather belatedly, here are some things I thought might — well? — need to get taken into account, kept in mind, and/or tracked, at least at some point, sorted roughly by the section(s) of the manifesto they pertain to:
-
'Differences in move semantics between C++ and Swift' and related sections:
- Recent attempts to propose 'move relocation' for C++:
-
P1029, move
= bitcopies
(previously move= relocates
, née SG14[[move_relocates]]
) by Niall Douglas (GitHub tracking issue at cplusplus/papers#359) - P1144, Object relocation in terms of move plus destroy by Arthur O'Dwyer (GitHub tracking issue at cplusplus/papers#43)
-
P1029, move
- Recent attempts to propose 'move relocation' for C++:
- 'Templates:'
- Could the problems here get mitigated (on the C++ side) by, for each unspecialized template, using a type-erasing polymorphic wrapper to implement a handle bundling all of the concrete instantiations of that same unspecialized template's defaulted or custom, explicit or implicit specializations together?
- 'Exceptions:'
- Standards proposals for introducing 'static exceptions' into C++, as well as one other, related paper:
- P0709, Zero-overhead deterministic exceptions: Throwing values by Herb Sutter (GitHub tracking issue at cplusplus/papers#310)
-
P1028, SG14
status_code
and standarderror
object (previously SG14status_code
and standarderror
object for P0709 Zero-overhead deterministic exceptions,) by Niall Douglas (GitHub tracking issue at cplusplus/papers#405) - P1095R0 (also ISO C WG14 N2289,) P1095R0/N2289: Zero overhead deterministic failure — A unified mechanism for C and C++ by Niall Douglas (GitHub tracking issue at cplusplus/papers#319)
-
P2170, Feedback on implementing the proposed
std::error
type by Charles Salvia (GitHub tracking issue at cplusplus/papers#879) - /Maaay/-be P2232, Zero-Overhead Deterministic Exceptions: Catching Values by Emil Dotchevski (GitHub tracking issue at cplusplus/papers#965)
- Standards proposals for introducing 'static exceptions' into C++, as well as one other, related paper:
Also, when it comes to text handling, there might be some additional work WG21's SG16 for text and Unicode could do on the C++ side to make things easier for interoperating with Swift and other languages which you could coordinate with them.