I am trying to use C++ libraries in my Swift project using the new C++ interoperability feature in Swift 5.9. However, I am facing issues while trying to import C++ header files and utilize them in Swift. Specifically, I am getting errors when trying to call C++ functions, and the compiler cannot find the module map for my custom C++ library.
I followed the instructions from the Swift documentation (site.www.swift.org/documentation/cxx-interop/#importing-c-standard-library) and created the module map for my forestLib
library, but I am still encountering errors like "Module 'forestLib' not found" or "Cannot call C++ functions in Swift."
Here's the simplified code I have:
C++ Code:
// forest.h
enum class TreeKind {
Oak,
Redwood,
Willow
};
class Tree {
public:
Tree(TreeKind kind);
private:
TreeKind kind;
};
Swift Code:
import forestLib
let tree = Tree(.Oak)
Despite correctly setting up the module map as described in the documentation, I am unable to import forestLib
and the Swift compiler throws errors related to the module not being found.
Question:
What might be going wrong here? How can I ensure that Swift correctly imports my C++ headers and that the module map is recognized by the build system?