# How to get started

**URL:** <https://forums.swift.org/t/how-to-get-started/88395>\
**Category:** Embedded\
**Tags:** embedded\
**Created:** [July 20, 2026, 12:39pm UTC](https://forums.swift.org/t/how-to-get-started/88395 "2026-07-20T12:39:12Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![vitamin](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/vitamin/32/11098_2.png) [@vitamin](https://forums.swift.org/u/vitamin)\
**Post date:** [July 21, 2026, 6:29pm UTC](https://forums.swift.org/t/how-to-get-started/88395/3 "2026-07-21T18:29:13Z")

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Even if you don't have any physical devices, you can play around with Embedded Swift in WebAssembly. Here's a quick guide to setting up your toolchain to be able to try it: [How to use compile code with the newest Swift Embedded features in Swift WASM](https://forums.swift.org/t/how-to-use-compile-code-with-the-newest-swift-embedded-features-in-swift-wasm/88438)

My understanding is WebAssembly lacks libc, so it will probably involve a lot of pain.

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