Alright, I think I found a solution. In order for xcodebuild to output a framework, Swift Package product has to be a dynamic library!
Here is a script that rewrites the Pacakge.swift file, builds the framework for different platforms and then wraps those into a single XCFramework.
#!/bin/bash
set -x
set -e
# Pass scheme name as the first argument to the script
NAME=$1
# Build the scheme for all platforms that we plan to support
for PLATFORM in "iOS" "iOS Simulator"; do
case $PLATFORM in
"iOS")
RELEASE_FOLDER="Release-iphoneos"
;;
"iOS Simulator")
RELEASE_FOLDER="Release-iphonesimulator"
;;
esac
ARCHIVE_PATH=$RELEASE_FOLDER
# Rewrite Package.swift so that it declaras dynamic libraries, since the approach does not work with static libraries
perl -i -p0e 's/type: .static,//g' Package.swift
perl -i -p0e 's/type: .dynamic,//g' Package.swift
perl -i -p0e 's/(library[^,]*,)/$1 type: .dynamic,/g' Package.swift
xcodebuild archive -workspace . -scheme $NAME \
-destination "generic/platform=$PLATFORM" \
-archivePath $ARCHIVE_PATH \
-derivedDataPath ".build" \
SKIP_INSTALL=NO BUILD_LIBRARY_FOR_DISTRIBUTION=YES
FRAMEWORK_PATH="$ARCHIVE_PATH.xcarchive/Products/usr/local/lib/$NAME.framework"
MODULES_PATH="$FRAMEWORK_PATH/Modules"
mkdir -p $MODULES_PATH
BUILD_PRODUCTS_PATH=".build/Build/Intermediates.noindex/ArchiveIntermediates/$NAME/BuildProductsPath"
RELEASE_PATH="$BUILD_PRODUCTS_PATH/$RELEASE_FOLDER"
SWIFT_MODULE_PATH="$RELEASE_PATH/$NAME.swiftmodule"
RESOURCES_BUNDLE_PATH="$RELEASE_PATH/${NAME}_${NAME}.bundle"
# Copy Swift modules
if [ -d $SWIFT_MODULE_PATH ]
then
cp -r $SWIFT_MODULE_PATH $MODULES_PATH
else
# In case there are no modules, assume C/ObjC library and create module map
echo "module $NAME { export * }" > $MODULES_PATH/module.modulemap
# TODO: Copy headers
fi
# Copy resources bundle, if exists
if [ -e $RESOURCES_BUNDLE_PATH ]
then
cp -r $RESOURCES_BUNDLE_PATH $FRAMEWORK_PATH
fi
done
xcodebuild -create-xcframework \
-framework Release-iphoneos.xcarchive/Products/usr/local/lib/$NAME.framework \
-framework Release-iphonesimulator.xcarchive/Products/usr/local/lib/$NAME.framework \
-output $NAME.xcframework
It would be great if it were possible to do this without rewriting the package file, but I couldn't find a way to make xcodebuild
treat package libraries as dynamic libraries.
Finally, I need to figure out a way to build the whole dependency graph. If only xcodebuild
could build subdependencies...