On May 9, 2017, at 12:59 AM, Howard Lovatt via swift-users <swift-users@swift.org> wrote:
My mistake. If I create a new array I get the problem. EG:
import Foundation
func elapsed(s: DispatchTime, e: DispatchTime) -> Double {
return Double(e.uptimeNanoseconds - s.uptimeNanoseconds) / 1_000_000_000
}
let s = 250_000_000
var a = [UInt8]()
a.reserveCapacity(s)
let sa = DispatchTime.now()
for i in 1 ... s {
a.append(0)
}
let ea = DispatchTime.now()
print("Append time: \(elapsed(s: sa, e: ea)) s")
let st = DispatchTime.now()
a = Array(a[0 ..< (s >> 1)])
let et = DispatchTime.now()
print("Trim time: \(elapsed(s: st, e: et)) s")
print("a count: \(a.count), capacity: \(a.capacity)")
Prints:
Append time: 2.65726525 s
Trim time: 36.954417356 s
a count: 125000000, capacity: 125001696
-- Howard.
On 9 May 2017 at 17:53, Howard Lovatt <howard.lovatt@gmail.com <mailto:howard.lovatt@gmail.com>> wrote:
I find trimming relative to appending OK on my 6 year old MacBook Pro. EG:
import Foundation
func elapsed(s: DispatchTime, e: DispatchTime) -> Double {
return Double(e.uptimeNanoseconds - s.uptimeNanoseconds) / 1_000_000_000
}
let s = 250_000_000
var a = [UInt8]()
a.reserveCapacity(s)
let sa = DispatchTime.now()
for i in 1 ... s {
a.append(0)
}
let ea = DispatchTime.now()
print("Append time: \(elapsed(s: sa, e: ea)) s")
let st = DispatchTime.now()
let ha = a[0 ..< (s >> 1)]
let et = DispatchTime.now()
print("Trim time: \(elapsed(s: st, e: et)) s")
print("ha count: \(ha.count), capacity: \(ha.capacity)")
Prints:
Append time: 2.612397389 s
Trim time: 0.000444132 s
ha count: 125000000, capacity: 125000000
-- Howard.
On 9 May 2017 at 12:56, Kelvin Ma via swift-users <swift-users@swift.org <mailto:swift-users@swift.org>> wrote:
Depending on what you’re trying to do with the data, you might be better off using an UnsafeBufferPointer and allocating and reallocating that, C-style.
On Mon, May 8, 2017 at 7:01 PM, Philippe Hausler via swift-users <swift-users@swift.org <mailto:swift-users@swift.org>> wrote:
I wonder if Data might be a better tool for the job here since it is it’s own slice type and would avoid copying large amounts of data into temporary buffers.
> On May 8, 2017, at 16:47, Rick Mann via swift-users <swift-users@swift.org <mailto:swift-users@swift.org>> wrote:
>
> I have this C library that interacts with some hardware over the network that produces a ton of data. It tells me up front the maximum size the data might be so I can allocate a buffer for it, then does a bunch of network requests downloading that data into the buffer, then tells me when it's done and what the final, smaller size is.
>
> Thanks to previous discussions on the list, I settled on using a [UInt8] as the buffer, because it let me avoid various .withUnsafePointer{} calls (I need the unsafe buffer pointer to live outside the scope of the closures). Unfortunately, When I go to shrink the buffer to its final size with:
>
> self.dataBuffer = Array(self.dataBuffer![0 ..< finalBufferSize])
>
> This ends up taking over 2 minutes to complete (on an iPad Pro). finalBufferSize is very large, 240 MB, but I think it's doing a very naive copy.
>
> I've since worked around this problem, but is there any way to improve on this?
>
> Thanks,
>
> --
> Rick Mann
> rmann@latencyzero.com <mailto:rmann@latencyzero.com>
>
>
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