I use Data for bags-of-bytes; I’m not entirely sure why I chose it over [UInt8]. Probably
- I was used to NSData from Obj-C
- It ‘feels’ more opaque than an array, less focused on the bytes themselves (kind of like RawSpan vs
Span<UInt8>) - It’s easy to convert to/from String
The fact that it’s not in the core library is somewhat awkward since I’m developing cross platform code, but my code needs FoundationEssentials for other reasons anyway.