# Debugger for Windows

**URL:** <https://forums.swift.org/t/debugger-for-windows/56780>\
**Category:** LLDB\
**Created:** [April 16, 2022, 4:19am UTC](https://forums.swift.org/t/debugger-for-windows/56780 "2022-04-16T04:19:54Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![mockingsquare](https://sea2.discourse-cdn.com/swift/user_avatar/forums.swift.org/mockingsquare/32/22115_2.png) [@mockingsquare](https://forums.swift.org/u/mockingsquare)\
**Post date:** [April 16, 2022, 4:19am UTC](https://forums.swift.org/t/debugger-for-windows/56780/1 "2022-04-16T04:19:54Z")

</div>

Hello,

I gave up on setting up a development environment on Windows that would allow me to use debugger for Swift project. I think the problem had to do with lldb installation and/or its dependencies. Currently, I am using WSL and Swift's vscode extension ([Swift - Visual Studio Marketplace](https://marketplace.visualstudio.com/items?itemName=sswg.swift-lang)) to debug the project. However, the build takes so long compared to building without WSL.

I am wondering if there is advice I could get for setting up a debugger on Windows without WSL? Thank you so much!

---

<div class="post-metadata">

**Author:** ![victor70](https://avatars.discourse-cdn.com/v4/letter/v/e36b37/32.png) [@victor70](https://forums.swift.org/u/victor70)\
**Post date:** [April 21, 2022, 7:26am UTC](https://forums.swift.org/t/debugger-for-windows/56780/2 "2022-04-21T07:26:55Z")

</div>

This post was flagged by the community and is temporarily hidden.
