[Concurrency] Actors & actor isolation

@Douglas_Gregor mentioned this when talking about what's disallowed for inout parameter.

It feels somehow very familiar (it totally makes sense btw). Then I realized that you can mutate a variable inside a sync escaping closure iff you can pass the same variable through an inout parameter of an async closure.

There may be some overarching story about variable access here. Though I'll need to think about it a bit more.