Here is something that might be useful, detecting reentrancy (interleaving) in actors, posted by @aetherealtech.
actor World { ... private var occupancy = 0 { didSet { if occupancy > 1 { print("Re-entrance detected") } } } func doSomeWork(with entity: Entity) async { // Some synchronous work occupancy += 1 await doSomethingAsync() occupancy -= 1 // More synchronous work } }